Chp 9 Custom PC Config Flashcards
Red Wire
+5v
Yellow
+12v
Orange
+3.3v
Black
Ground
Purple
+5v (standby)
Gray
Power Good
White
No Connection (24 pin); -5v (20 pin)
Blue
-12v
Power Supply
A power converter that changes, high-voltage alternating current (AC) to low-voltage direct current (DC).
Dual Rail
A power supply with two separate +12v rails.
Dual Voltage
A power supply designed to support different voltage ranges
Molex
used primarily for case fans that dont connect to the motherboard.
+5v
+12v
Berg
Used for floppy drives, some add-on cards use this connector for power
+5v
+12v
SATA
Use Molex to SATA power connector if power supply lacks adequate SATA connectors
+5v
+12v
optional +3.3v
PCIe 6-pin
Mid-range PCIe video cards
+12v
PCIe 8-pin
High-performance PCIe video cards
+12v
ATX12v
Most recent and current motherboards except those using EPS12v
+12v
EPS12V
Split into two
ATX12V-compatible sections
+12v
LCD (CCFL)
Liquid Crystal Display (cold cathode fluorescent lamp)
Liquid crystal cells to polarize light passing through the display to create the image.
LED (LCD-LED)
Light Emitting Diode
Use a cold cathode fluorescent lamp (CCFL) as the lighting source
Plasma
Use small cells that contain electrically charged ionized gases; effectively, these are fluorescent lamps. Mostly used for Television sets.
Data Projectors
Used in place of a primary display or can be used as a clone of the primary display to permit computer information and graphics to be displayed on a projection screen or a wall.
OLED
Organic Light Emitting Diodes
Use organic semiconductor material usually in the form of polymers.
TN
Twisted Nematic
LCD displays that provides short response time and high brightness, making them highly suitable for gaming.
IPS
In Plane Switching
LCD displays that has a slower response time and uses as much as 50% more power than a TN display. However, an IPS display has a wider viewing angle without distorted colors or loss of contrast.
Resolution
Described as the amount of pixels on a screen, measured horizontally by vertically.
Common Resolutions and Aspect Ratios
4:3 640x480 800x600 1024x768 1600x1200 16:9 1280x720 1366x768 16:10 1920x1200
Refresh Rate
Refers to how quickly the monitor redraws the screen and is measured in hertz(Hz), or times per second.
Default is usually 60Hz
Frame Rate
Refers to the frames per second(fps) speed of 3D rendering during games.