chapters 7 and 8 Flashcards
define conditioning
How we learn to expect and prepare for significant events such as food or pain. It is the process of learning by associations
2 main forms: classical conditioning, and operant conditioning
define generalization
the tendency to respond likewise to stimuli similar to the conditioned stimulus, generalizations can be adaptive
-a fear of moving cars can become a fear of other moving objects
Define reinforcer
a response that strengthens a behavior
distinguish between operant and classical conditioning
Operant: behavior strengthened if positive response
Classical: Pavlov
In classical conditioning, identify unconditioned stimulus, unconditioned response, conditioned stimulus and conditioned response
unconditioned response: Unlearned, automatic response
distinguish between positive reinforcers and negative reinforcers
+ reinforcer: elicits a pleasurable response
- reinforcer: removal of a negative
Define observational learning
learning by observing others, cooking, sewing
Distinguish between negative reinforcement and punishment
Negative reinforcement: taking aspirin to relieve a headache
Punishment: Taking away video games to increase grades
Identify schedules of reinforcement, fixed ratio, fixed interval, variable interval and variable ratio with examples
Fixed Ratio: Fixed reward for response, paid $5 for every hour
Fixed interval: Preparing for exam only when the exam comes close
Variable Interval: Pop quiz
Variable Ratio: gambling
define memory
memory: the presence of learning over time through the storage and retrieval of information
define mnemonic device and give an example
Memory aid used to recall information
repetition, association
Define chunking
organizing into meaningful units
contrast short term and long term memory
short term: temporarily remembering\
long term: permanent storage, brain has unlimited capacity for this
define flashbulb memory
a clear memory of an emotionally significant moment or event
distinguish between recognition and recall in regard to memory with examples
recognition: response to seeing answer (multiple choice)
Recall: finding the response in memory (fill in the blank)