Chapter Six: Consumer Decision Making Flashcards

1
Q

Consumer Behavior

A

Processes a consumer uses to make purchase decisions, as well as to use and dispose of purchased goods or services; also includes factors that influence purchases decisions and products use

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2
Q

Value

A

A personal assessment of the net worth one obtains from making a purchase, or the enduring belief that a specific mode of conduct is personally or socially preferable to another mode of conduct

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3
Q

Perceived Value

A

The value a consumer expects to obtain from a purchase

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4
Q

Utilitarian Value

A

A value derived from a product or service that helps the consumer solve problems and accomplish tasks

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5
Q

Hedonic Value

A

A value that acts as an ends in itself rather than as a means to an end

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6
Q

Consumer Decision-Making Process

A

A five-step process used by consumer when buying goods and services

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7
Q

Need Recognition

A

Result of an imbalance between actual and desired states

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8
Q

Want

A

Recognition of an unfulfilled need and a product that will satisfy it

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9
Q

Stimulus

A

Any unit of input affecting one or more of the five senses; sight, smell, taste, touch, hearing

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10
Q

Internal Information Search

A

The process of recalling past information stored in the memory

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11
Q

External Information Search

A

The process of seeking information in the outside environment

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12
Q

Nonmarketing-Controlled Information Sources

A

A product information source that is not associated with advertising or promotion

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13
Q

Marketing-Controlled Information Source

A

A product information source that originates with marketers promoting the products

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14
Q

Evoked Set (Consideration Set)

A

A group of brands resulting from an information search from which a buyer can choose.

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15
Q

Cognitive Dissonance

A

Inner tension that a consumer experiences after recognizing an inconsistency between behavior and values or opinions

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16
Q

Involvement

A

The amount of time and effort a buyer invests in the search, evaluation, and decision processes of consumer behavior

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17
Q

Routine Response Behavior

A

The type of decision making exhibited by consumers buying frequently purchased, low-cost goods and services; requires little search and decision time

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18
Q

Limited Decision Making

A

The type of decision making that requires a moderate amount of time for gathering information and deliberating about an unfamiliar brand in a familiar product category

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19
Q

Extensive Decision Making

A

The most complex type of consumer decision making, used when buying an unfamiliar, expensive product or an infrequent bought item; requires use of several criteria for evaluating options and much time for seeking information

20
Q

Showrooming

A

The practice of examine merchandise in a physical retail location without purchasing it, and then shopping online for a better deal on the same time

21
Q

Culture

A

The set of values, norms, attitudes, and other meaningful symbols that shape human behavior and the artifacts, or products, of that behavior as they are transmitted from one generation to the next

22
Q

Subculture

A

A homogeneous group of people who share elements of the overall culture as well as unique elements of their own groups

23
Q

Social Class

A

A group of people in a society who are considered nearly equal in status or community esteem, who regularly socialize among themselves both formally and informally, and who share behavioral norms

24
Q

Reference Group

A

All of the formal and informal groups in society that influence an individual’s purchases behavior

25
Primary Membership Group
A reference group with which people interact regular in an informal, face-to-face manner, such as family, friends, and coworkers
26
Secondary Membership Group
A reference group with which people associate less consistently and more formally than a primary membership groups, such as a club, professional group, or religious group.
27
Aspirational Reference Group
A group that someone would like to join
28
Norm
A value or attitude deemed acceptable by a group
29
Non Aspirational Reference Group
A group with which an individual does not want to associate
30
Opinion Leader
An individual who influences the opinions of others
31
Socialization Process
How cultural values and norms are passed down to children
32
Separated Self-Schema
A perspective whereby a consumer sees himself or herself as distinct and separate from others
33
Connected Self-Schema
A perspective whereby a consumer sees himself or herself as an integral part of a group
34
Personality
A way of organizing and grouping the consistencies of an individual reaction to situations
35
Self-Concept
How consumer percieve themselves in terms of attitudes, and perception, beliefs and self-evalutions
36
Ideal Self-Image
The way an individual would like to be perceived
37
Real Self-Image
The way an individual actually perceives himself or herself
38
Perception
The process by which people select, organize, and interpret stimuli into a meaningful and coherent picture
39
Selective Exposure
A process whereby a consumer notices certain stimuli and ignores others
40
Selective Distortion
A process whereby a consumer changes or distorts information that conflicts with his or her feeling or belief
41
Selective Retention
A process whereby a consumer remember only that information that supports his or her personal beliefs
42
Motive
a driving force that causes a person to take action to satisfy specific needs
43
Maslow's Hierarchy of Needs
A method of classifying human needs and motivations into five categories in ascending order of importance: Physiological, Safety, Social Esteem, and Self-Actulaization
44
Learning
A process that creates changes in behavior, immediate or expected, through experience and practice
45
Stimulus Generalization
A form of learning that occurs when one response in extended to a second Stimulus to the first
46
Stimulus Discrimination
A learned ability to differentiate among similar products