Chapter nine Flashcards

1
Q

Ascribed, achieved, and master status

A

Ascribed status – given involuntarily at birth

Achieved status – status that is gained as a result of one’s efforts or choices

Master status – status by which one is most identified

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2
Q

Role performance

A

Carrying out the behaviours associated with a given role, differ depending on the context

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3
Q

Role partner

A

The person with whom one is interacting with

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4
Q

Role set

A

The various roles associated with a status (e.g., doctor, nurse, resident)

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5
Q

Role conflict, role strain, and role exit

A

Role conflict – difficulty in satisfying the requirements of multiple roles

Role strain – difficulty ins satisfying the multiple requirements of the same role

Role exit – dropping one’s identity for another

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6
Q

Reference group

A

Groups that individuals use as the standard for evaluating themselves

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7
Q

Primary v. secondary groups

A

Primary groups – interactions between members are direct, with close bonds providing warm, personal and intimate relationships, often lasting long

Secondary group – impersonal interactions and business-like, usually have a specific purpose and last for a short period of time

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8
Q

Gemeinschaft and Gesellschaft (community and society)

A

Community refers to groups unified in feelings of togetherness due to shared beliefs, ancestry, or geography, such as families or neighbours

Society refers to less personal groups that are formed out of mutual self-interests towards the same goal, such as countries

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9
Q

Interaction process analysis

A

Technique for observing, classifying and measuring the interactions between small groups

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10
Q

Multiple level observation of groups (SYMLOG)

A

Based on the belief that there are three fundamental dimensions of interaction

Dominance v. submission
Friendliness v. unfriendliness
Instrumentally controlled v. emotionally expressive

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11
Q

Network redundancy

A

Overlapping connections with the same individual

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12
Q

Immediate v. distant networks

A

Immediate networks – dense with strong ties, such as friends

Distant networks – looser and weaker ties, such as acquantainces

Combination of immediate + distant networks = most benefit

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13
Q

Organizations

A

Complex secondary groups that are set up to achieve specific goals, have structure and a culture

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14
Q

Formal organizations

A

Explicit goals and enforcement procedures that seek to control the activities of their members, hierarchical roles

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15
Q

Bureaucracy

A

A rational system of political organization, administration, discipline and control

Includes non-elected officials on a fixed salary, officials who are provided rights and privileges, regular salary increases and promotions upon passing milestones, enter the field by holding a degree or training, procedures defined by the organization, and responsibility for meeting demands

Slow to change, less efficient

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16
Q

Iron law of oligarchy

A

Democratic or bureaucratic systems naturally shift to being ruled by an elite group

Need a core body

17
Q

McDonaldization

A

Shift in focus towards efficiency, predictability and control in societal practice

18
Q

Self presentation

A

Process of displaying ourselves to society both visually and through our actions, making people see us in the best possible light

19
Q

Basic model of emotional expression (Darwin)

A

Emotional expression involves facial expressions, behaviour, posture, vocal changes, and physiological changes

Primates and animals exhibit similar changes to humans

20
Q

Appraisal model of emotional expression

A

Emotion –> cognitive antecendent –> biologically predetermined emotional expression

21
Q

Social construction model of emotional expression

A

NO biological basis

Rather, emotions are based on experiences and the situational context alone

Certain emotions can only exist within certain encounters, different among cultures

22
Q

Cultural syndrome

A

A shared set of beliefs, attitudes, norms, values, and behaviours among members of the same culture that are organized around a central theme. E.g., happiness is experienced differently in US and Japan

23
Q

Impression management

A

Attempts to influence how other people perceive us. Regulating or controlling information we present about ourselves in social interaction

24
Q

Three selves of impression management

A

Authentic self – who we actually are
Ideal self – who we would like to be
Tactical self – who we market ourselves to be when we adhere to other’s expectations

25
Q

Impression management through the dramaturgical approach (Goffman)

A

Metaphor using a play (DRAMA)

We manage the impression of others like an actor’s performance

The front stage self is the person they show others, depending on the situation

Back stage self is the person they really are

26
Q

Impression management though Me and I (Mead)

A

The part of the self that is developed through interaction is Me. This comes from considering the generalized other, which is based on a person’s established perceptions of the expectations of society

I is the individual’s own impulses. The Me shapes the I

27
Q

Intraspecific, interspecific, and autocommunication communication in animals

A

Intraspecific – communication between same species
Interspecific — communication between different species
Autocommunication – communication with oneself (e.g., echolocation in bats)