Chapter 9 - User Interface Design Flashcards
What is interface design?
Interface design is the process of determining and defining how the system will interact with external entities.
What is a user interface?
A user interface is an interface that is designed to interact with the users.
What is a system interface?
A system interface is an interface that is used to exchange information with other systems.
What are the three fundamental elements of a user interface?
The three fundamental elements of a user interface are:
- Navigation Mechanisms
- Input Mechanisms
- Output Mechanisms
What is a graphical user interface?
A graphical user interface is an interface that uses windows, menus, icons and such to allow the user to more easily interact with the application.
What is the goal of interface design?
The goal of interface design is to make the interface pleasing to the eye and simple to use, while minimizing user effort.
What is layout?
Layout is the organizing of areas of the screen/document for different purposes, and using these areas consistently throughout the user interface. The areas should have an intuitive flow from one area to the next, and should remain constant in size, shape, and so on.
What are the three areas in which a screen is usually divided?
The three areas that a screen is divided into are usually:
- The top, for navigation
- The middle, for displaying the user’s work
- The bottom, for status information
What is content awareness?
Content awareness is the ability of an interface to make the user aware of the content it contains, using elements such as titles, location menus, and clearly defined fields and field labels.
What is aesthetics?
Aesthetics refers to the properties of an interface being pleasing to the eye, involving elements such as color, white space, form, font, patterns and more.
What is user experience?
User experience refers to designing the user interface with the users’ level of computer experience in mind.
What are the two main factors within user experience?
The two main factors within user experience are Ease of Learning and Ease of Use. Ease of Learning is important to novice users attempting to become familiar with the system. Ease of Use is important for expert users, who need to use the system quickly.
The two can be complementary, but aren’t always.
What does consistency refer to?
Consistency, within user interface design, refers to making all similar parts of a system operate in the same way, to aid learning.
What is “minimizing user effort”?
Minimizing user effort means taking measures to reduce the number of mouse-clicks and keystrokes the user uses to get to a part of the system.
What is the “three clicks rule”?
The three clicks rule is a principle that states that a user should be able to go from the main menu/start area of a system to the information they need in three clicks/keystrokes or less.