Chapter 9: Physics; Motion and Energy Flashcards
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Distance
- Represented as d
- Total scalar length an object travels
- Distance does not depend on direction
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Displacement
- Represented as ∆d
- Vector that points from an object’s starting position to its final position
- Displacement depends on direction
- Displacement = final position - initial position
- ∆d = dfinal - dinitial
- Defined using: + or -, NSEW, Angles
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Scalar
- Distance is a scalar quantity, meaning it depends on only magnitude and not direction.
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Vector
- Displacement is a vector quantity as it depends on both magnitude and direction
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Speed
- Represented by s
- Scalar Quantity that refers to the rate at which an object is moving
- Speed = distance/time
- E.g car travels 20 m/s (magnitude)
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Velocity
- Represented by v
- Vector quantity that refers to the rate at which an object changes its position
- Velocity = displacement/time
- Has both magnitude and direction
- E.g car travels 20 m/s east (magnitude and direction)
Velocity Formula
Speed, Distance, Time
speed = distance/time
time = distance/speed
distance = speed x time
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Acceleration
- Represented by a
- Vector quantity, rate of change of the velocity
- To accelerate, change your speed or your direction-or change both
- avg acceleration = (final speed - initial speed)/time or change in velocity/time
- can be written as a = v - u/t
- SI units are m/s/s or ms-2 or m/s2
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How to calculate final speed
- Use formula for acceleration
- Where a = acceleration, v = final speed, u = initial speed, t = time taken
- final speed = initial speed + (average acceleration x time taken)
- v = u + at
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Negative Acceleration
- When the object is moving in the positive direction, but the rate of change of velocity is negative, where a = v-u(neg)/time
- Negative value means that initial speed is greater than final speed, object is decelerating
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Types of Acceleration
An object can be accelerating when it is:
* Speeding up: car speeds up
* Slowing down: car slows down
* Changing direction: car turns, changes velocity (can be at constant speed)
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Acceleration due to gravity
- Falling objects accelerate towards the earth due to gravity
- Gravity = 9.8m/s, therefore acceleration due to gravity = 9.8 m/s/s or m/s2 (g-force)
- Falling objects do not reach enormous speeds due to friction and air resistance
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Terminal Velocity
- When an object falls towards earth, it will eventually reach a point where the downwards force due to gravity is balanced with the upwards force of friction and air resistance. While the object still falls extremely fast, it will not speed up.
- Terminal velocity is the constant speed with which an object falls when air resistance balances the force of gravity.
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Human tolerance and G-Force
- Human tolerance depends on the direction and the part of the body the force acts on
- Humans are more suited to tolerate horizontal forces as a vertical drop for long durations can disrupt blood flow to the brain