Chapter 9 - Creating The Product Flashcards
Good
Tangible product we can see, touch, smell, hear, or taste.
Product
Everything a customer receives in an exchange.
- Core
- Actual
- Augmented layers
Core product
Consists of all the benefits the product will provide for consumers or business customers.
- About the benefits (customized - bells and whistles)
The Actual Product
The physical good or the delivered service that supplies the desired benefit.
- Washing machine = the large square apparatus.
- Consists of unique features of the product
The Augmented Product
The actual product plus other supporting features such as a warranty, credit, delivery, installation, and repair service after the sale.
Durable Goods
Consumer products that provide benefits over a long period of time such as cars, furniture, and appliances.
- High involvement products
Nondurable Goods
Consumer products that provide benefits for a short time because they are consumed (such as food) or are no longer useful (newspapers).
- Low involvement products.
- Based on past experience.
Convenience Product
A consumer good or service that is usually low priced, widely available, and purchased frequently with a minimum of comparison or effort.
Staples
- Convenience product
- Basic or necessary items that are available almost everywhere.
Impulse Product
- Convenience Product
- Something people often buy on the spur of the moment.
Emergency Product
- Convenience Product
- Purchased when people are in dire need.
- Price and quality are irrelevant
Shopping Product
A good or service for which consumers will spend time and effort gathering information on price, product attributes, and product quality.
Attribute-Based Shopping Products
- Shopping Product
- Party dress or designer jeans
- Time and energy used to find best.
Price-Based Shopping Products
- Products are considered shopping products because of differences in price.
Specialty Product
Good or service that has unique characteristics, is important to the buyer, and for which the buyer will devote significant effort to acquire.
- Loyal to specific brands and know a lot of info.
- Much consumer effort and extended problem solving.
Unsought Products
Good or service for which a consumer has little awareness or interest until the product or a need for the product is brought to his or her attention.
Equipment
Expensive goods an organization uses in its daily operations that last for a long time.
- Capital equipment (buildings and robots)
- Accessory equipment (shorter life span, lighter)
MRO Products (Maintenance, Repair, and Operating)
Goods that a business customer consumes in a relatively short time.
- Lightbulbs, small tools, paper and oil.
Raw Materials
Products of the fishing, lumber, agricultural, and mining industries that organizational customers purchase to use in their finished products.
Processed Materials
Products created when firms transform raw materials from their original state.