Chapter 8: Displays Flashcards

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1
Q

______ is a one-direction flow direction of information, _____ allows for interaction.

A

Display is a one direction flow direction of information, interface allows for interaction.

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2
Q

What is a static display?

A

Displays the same information consistently.

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3
Q

What is a dynamic display?

A

Displays different information over time.

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4
Q

Five Perceptual Display Principles:

A
  • Make displays legible
  • Avoid absolute judgement limits (Max 5-7 levels)
  • Top-down processing (Highlight unexpected)
  • Redundancy gain (Multiple cues or modes)
  • Discriminability (Similarity creates confusion)
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5
Q

Two Mental Model Display Principles:

A
  • Principle of pictoral realism (Configure to match system/mental model)
  • Principle of the moving part (Match movement to system/mental model)
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6
Q

Four Attention Display Principles:

A
  • Salience compatibility (Make information noticeable)
  • Minimizing information access cost (Minimize “distance” between variables)
  • Poximity compatibility principle (Link variables through common location, color, or other code)
  • Principle of multiple resources (Distribute information between mental resources)
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7
Q

Four Memory Display Principles:

Kno

A
  • Knowledge in the world (Display information rather than rely on memory)
  • Support visual momentum (Grounding info when looking between data)
  • Predicitive aiding (Show future states rather than force people to esimate)
  • Consistency (Same cues should have same meaning)
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8
Q

Configural Display:

A

Arrange/integrate multiple instruments/information sources so they are viewed as a sinlge item/object.

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9
Q

Benefits of Configural Display:

A
  • Exploits top-down processing and mental model
  • Uses gestalt grouping principles
  • Aid with predication

When everything is ok, there should be symmetry

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10
Q

Benefits of HUD:

A
  • Reduced information access costs
  • Conformal images (overlays) support divided attention tasks
  • Collimated imagery
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11
Q

Costs of HUD:

A
  • Clutter
  • Hard to read imagery
  • Hides events in the real world
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12
Q

Advantages of HMD:

A
  • Minimize info access costs
  • Can impose images over greater range of the far domain
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13
Q
A
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