Chapter 7 - Life Span Development Flashcards
Adolescent
A young person age 12 to 18 years.
Atherosclerosis
A disorder in which cholesterol and calcium buildup inside the walls of the blood vessels, forming plaque, which eventually leads to a partial or complete blockage of blood flow.
Barotrauma
Injury caused by pressure to enclosed body surfaces, for example from too much pressure in the lungs.
Conventional reasoning
A type of reasoning in which a child looks for approval from peers and society.
Early adult
A young adult age 19 to 40 years.
Fontanelles
Areas where the neonate’s or infant’s skull has not fused together; usually disappears at approximately 18 months of age.
Infant
A young child age 1 month to 1 year.
Life expectancy
The average number of years a person can be expected to live.
Middle adult
And adult age 41 to 60 years.
Moro reflex
An infant reflex in which, when an infant is caught off guard, the infant opens his or her arms wide, spreads the fingers, and seems to grab at things.
Neonate
A newborn age birth to 1 month.
Nephrons
The basic filtering units in the kidneys.
Older adult
An adult age 61 years or older.
Palmar grasp
An infant reflex that occurs when something is placed in the infant’s palm; the infant grasps the object.
Postconventional reasoning
A type of reasoning in which a child bases decisions on his or her conscience.
Preconvential reasoning
A type of reasoning in which a child acts almost purely to avoid punishment to get what he or she wants.
Preschooler
A child age 3 to 6 years.
Rooting reflex
An infant reflex that occurs when something touches an infant’s cheek, and the infant instinctively turns his or her head toward the touch.
School age
A person who is 6 to 12 years of age.
Sucking reflex
An infant reflex in which the infant starts sucking when his or her lips are stroked.
Toddler
A young child age 1 to 3 years.
Trust and mistrust
Refers to a stage of development from birth to approximately 18 months of age, during which infants gain trust of their parents or caregivers if their world is planned, organized, and routine.