Chapter 7: Learning Flashcards

1
Q

learning

A

change in behaviour due to experience (not drugs, disease etc.)

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2
Q

innate skills

A

skills we are born with, not a results of learning - once started cannot be stopped

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3
Q

antecedent

A

behaviour and consequence - anything in the physical environment that we can detect and tells us something about the consequences of our actions

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4
Q

Differential consequences

A

reward for different actions are different

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5
Q

non-differential consequences

A

reward for different actions is the same

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6
Q

reflexes

A

response to a stimulus that is learned or innate but automatic and simple (only apply to a small portion of behaviour)

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7
Q

pavlovian conditioning

A

when we associate two events - a signal and event that was signaled for (eg. red light means stop)

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8
Q

operant conditioning

A

how we learn what happens when we do something

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9
Q

social (vicarious) learning

A

learning something by watching others

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10
Q

latent learning

A

learning something but not using it until a time comes (thinking we don’t know something but knowing it when the time comes)

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11
Q

biological constraints

A

dictate what we will or won’t associate in each type of learning

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12
Q

stimulus

A

something in environment that we can detect, measure and use to evoke a response

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13
Q

unconditional stimulus

A

stimulus that leads to an automatic response

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14
Q

unconditional response

A

innate reflex

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15
Q

conditional stimulus

A

stimulus that can eventually trigger a conditioned response

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16
Q

conditional response

A

a conditional reflex / learned response to a previously neutral stimulus

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17
Q

neutral stimulus

A

stimulus that does not naturally elicit a response - this is what Pavlovian conditioning wants to change

18
Q

order of classical conditioning events

A

conditional stimulus, conditional response, unconditional stimulus, unconditional response

19
Q

pavlovian conditioning

A

associating neutral stimulus with unconditional response to make neutral stimulus conditional stimulus

20
Q

excitatory conditioning

A

a conditional stimulus indicates that an unconditional stimulus will occur

21
Q

short-delayed conditioning

A

unconditional stimulus occurs within a few seconds of the start of the conditional stimulus

You hear a thunderclap shortly after you see lightning

22
Q

long-delayed conditioning

A

unconditional stimulus occurs after the conditional stimulus has been there for a while

You hear tornado warning sirens or see the sky turn green or black minutes before you see the tornado

23
Q

trace conditioning

A

unconditional stimulus occurs minutes or hours after the conditional stimulus has stopped

You eat gas station sushi hours before you feel the effects of salmonella

24
Q

inhibitory conditioning

A

conditional response is suppressed

25
simultaneous conditioning
the unconditional stimulus occurs with the start of the conditional stimulus (food and bell at the same time)
26
backward conditioning
unconditional stimulus occurs a few seconds before the start of the conditional stimulus (food, then bell)
27
extinction
signal occurs without whats signalled and overtime association of two events fades
28
appetitive stimulus
positive reinforcement / a stimulus you actually and will work for / respond to
29
attentional phase
phase during social learning where person is observing model doing something
30
aversive stimulus
negative reinforcement/stimulus you dont like / intended to decrease the probability of behaviour when it is presented as a consequence
31
avoidance conditioning
avoiding something bad you dont want to happen
32
biological preparedness
some conditioning signals work better than others because of our evolutionary biology
33
cognitive map
we create a mental image of areas in our physical surroundings
34
consequences
a reinforcer or a punisher
35
contingencies
if you do this (behaviour), then that will happen (consequence).
36
discomfort (stamping out)
37
law of effect refers to
how the consequences of behaviour influence our future actions
38
law of effect states
(1) we are more likely to repeat behaviour that brings us satisfying consequences (2) behaviours that result in bad things are less likely to be repeated
39
elicits
responses to stimuli that are involuntary
40
escape
something you dislike it happening you try to learn a way to stop it