Chapter 7: Excellence, Aesthetics, Creativity, & Genius Flashcards
Basis of excellence
Learning and intensive practice
Development of excellence
- Knowledge base
- Commitment
- Practice
- amount: 4 hrs/day
- consistency: every day
- deliberate: effortful, done with intention, focused - 10-year rule: It takes 10 years of deliberate, consistent practice to achieve excellence
Resonance performance model
Dream leads to preparation, prep leads to obstacles, obstacles lead to revisiting the dream, cycle repeats.
Hooking back into excitement/motivation to keep going and continue pursuing the dream. Excellence is a byproduct of being “all-in”, excellence arises naturally from this level of engagement
Passion
- Harmonious: positive passion, assoc. w/ intrinsic motivation, autonomous choice, increased well-being
Examples: playing an instrument, working at a job you enjoy, sports - Obsessive: negative passion, no longer autonomously chosen, can decrease well-being, assoc. w/ guilt and shame, may be overly time consuming/cutting into social time, may require lots of $$$.
Examples: internet addiction, gambling, gaming, porn
Grit
Having the persistence and passion to see a dream/goal through.
Requires perseverance to overcome obstacles and stay focused. More associated with academic success than IQ!
Persistence may be more important for achieving excellence than passion alone.
Types of creativity
- Big C: Major creative accomplishment that transforms culture and the way that people operate. Often associated with “geniuses”.
- Little c: Novel solutions to everyday problems, daily creativity, unique solutions.
Goal disengagement
Being able to disengage from goals that are no longer achievable. Giving up on that goal and getting a new, more attainable goal would be associated with greater well-being.
It is good to persist in the face of difficulty, but up to a realistic point. If you persist at a goal too long, it may no longer be achievable. Persistence in the face of an unattainable goal can decrease well-being.
Researching creativity
Difficult to quantify, but recognizable by many people. Four traditions: 1. Person 2. Process 3. Press 4. Product
Guilford’s alternative uses task (researching creativity)
List as many possible uses for a common household item (such as a brick, a paperclip, a newspaper). Scoring components:
- Fluency: the sheer number of ideas
- Originality: the statistical infrequency of response
- Flexibility: the degree of difference in the responses (categories)
- Elaboration: the amount of detail in the response
- most people agree on these 4 qualities
The creative person
- May/may not have large knowledge base
- Commitment
- Practice
- Openness to Experience: Flexible thinking, tolerance for ambiguity, independent, intrinsically motivated, willing to restructure problems
The creative process
Convergent thinking: converging on one idea that will be most useful.
Divergent thinking: finding all possible solutions before narrowing in on the one that will be most useful.
- Both styles of thought likely needed for creativity
Role of unconscious: taking a break from working on a problem can help you process it better and bring a new perspective to the problem/more creativity.
Wallas’ 4 stages of creativity:
1. Preparation leads to
2. Incubation, which leads to
3. Illumination (insight), which leads to
4. Verification, which circles back to preparation.
Creative environments
- Families: tends to be some hardship, dysfunctional relationships, but parents supportive of achieving goals, combo seems to lend itself to creativity
- Work Settings: big open spaces, colors, things to keep people engaged and stimulate creativity
- Geographic Locations/ Historical Periods: Renaissance in Italy, Freud/Adler/Jung meeting in Austria, industrial revolution in USA
Confluence approach
Model of creativity which attempts to bring together different perspectives from diff psych fields. Includes the 6 following factors:
- Environment
- Intellectual abilities
- Knowledge
- Personality traits
- Motivational styles
- Thinking styles
Enhancing creativity
Positive Emotions? Mixed results, more research needed. Relaxation Mindfulness (Langer) Following passion Taking breaks Exercising Broaden perspective Random acts of culture
Creativity & genius
Similarities:
1. Commitment to expertise
2. Motivation & Effort
3. Absorption
Differences:
1. Loners: degree of passion leads to sacrificing relationships
2. Arrogant: know-it-alls, can further alienate people
3. Ruthless: not focused on relationships, may use people for gain and then move on towards their goal
- Detrimental to relationships and well-being
Myth of Madness: bipolar disorder is not linked to higher levels of creativity.
Genius has a greater relationship with big-C creativity, not really associated with little-c creativity.