Chapter 7: Cognitive processes and Academic Skills Flashcards

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1
Q

origins of memory

A

Infants rapidly learn that kicking moves a mobile; days later, babies will kick immediately, showing that they remember the connection between their action and the mobile’s movement.

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2
Q

hippocampus

A

The brain structures primarily responsible for the initial storage of information
- develop during the first year
- part of the hippocampus is not mature until about 20 to 24 months, and developmental changes continue across childhood

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3
Q

Frontal cortex

A

responsible for retrieving these stored memories

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4
Q

rehearsal

A

A memory strategy that involves repeating information that is to be remembered

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5
Q

chunking

A

the process of organizing related items into one meaningful group, thus improving working memory capacity.

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6
Q

metamemory

A

which refers to a child’s informal understanding of memory.

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7
Q

metacognitive knowledge

A

A person’s knowledge and awareness of cognitive processes.

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8
Q

cognitive self-regulation

A

The ability to identify goals, select effective strategies, and monitor accurately; a characteristic of successful students

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9
Q

script

A

The means by which people remember common events consisting of sequences of activities.
- Highly familiar activities, such as baking cookies, are often stored in memory as scripts that denote the events in the activity and the sequence in which they occur.

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10
Q

autobiographical memory

A

A person’s memory of the significant events and experiences of his or her own life.

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11
Q

infantile amnesia

A

the inability to remember events from early in one’s life.

When trying to remember past events, young children sometimes “remember” what others suggest might have happened in the past, particularly when the suggestion comes from a person in authority.

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12
Q

Fuzzy Trace Theory

A

Children’s knowledge of the world usually helps them remember, but sometimes it leads to inaccurate or distorted memory.

According to the fuzzy trace theory, developed by Charles J. Brainerd and Valerie Reyna (2005, 2013), most experiences can be stored in memory exactly (verbatim) or in terms of their basic meaning (gist). A 10-year-old who reads an invitation to a birthday party may store the information in memory as “the party starts at 7:30 P.M.” (verbatim) or as “the party is after dinner” (gist)

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13
Q

encoding processes

A

The cognitive processes that transform the information in a problem into a mental representation

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14
Q

means-ends analysis

A

A problem-solving heuristic in which people determine the difference between the current and desired situations, then do something to reduce the difference.

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15
Q

Heuristics

A

Rules of thumb that are handy for solving problems but that do not guarantee a solution.

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16
Q

Confounded

A

As applied to the design of experiments, an error in which variables are combined instead of evaluated independently, making the results of the experiment ambiguous.