Chapter 7 Flashcards
Marketers conduct 3 types of research to support advertising and brand promotion activities:
- Developmental advertising and promotion research (before ads are made)
- Copy research (as the ads are being finished or are finished)
- Results-oriented research (after the ads are in the marketplace)
Stage 1: Developmental Advertising and IBP Research
Developmental advertising and promotion research is used to generate opportunities and messages
helps discern the target audience’s identity, perceived needs, usage expectations, history, and context, etc.
provides critical information
consumer insights
Knowledge of how consumers think about, use, or otherwise view brands, good, or services within the context of their lives. These insights are typically derived through ethnographic methods
trendspotting
Identifying new trends in the marketplace
Design Thinking
Design thinking is a newer way of looking at the integration of research, product development, advertising, and brand promotion
digs deeper to reveal what consumers really need and want
proceeding with an ongoing process of prototyping, testing, feedback, prototyping again
concept test
A type of developmental research that seeks feedback designed to screen the quality of a new idea, using consumers as the final judge and jury
screen ideas for advertisements or assess new product concepts
Audience Profiling
need to know as much as they can about the people who will see, hear and interact with branded communications
Lifestyle research
survey-based knowledge derived through questions about consumers’ activities, interests, and opinions (AIO). It is used to help develop messages and target profiles of consumers
focus group
A brainstorming session with a small group of target consumers (6-10) and a professional moderator, used to gain new insights about consumer response to a brand
Projective techniques
A type of developmental research designed to allow consumers to project thoughts and feelings (conscious or unconscious) in an indirect and unobtrusive way onto a theoretically neutral stimulus
Projective Technique: Dialogue balloons
A type of projective technique that offers consumers the chance to fill in the dialogue of cartoon-like stories, as a way of indirectly gathering brand information
Projective Technique: Story construction
A type of projective technique that asks consumers to tell a story about people depicted in a scene or picture, as a way of gathering information about a brand
Projective Technique: Zaltman Metaphor Elicitation Technique (ZMET)
A research technique to draw out people’s buried thoughts and feelings about products and brands by encouraging participants to think in terms of metaphors
embedded
Consumption practices tightly connected to a a consumer’s social context
Fieldwork
Research conducted outside the agency, usually in the home or site of consumption
ethnographic research
Researchers observe and interview consumers in real-world settings
long interview
A one-on-one interview, as long as one hour, with a consumer in which the interviewer probes to get at deeper connections between brands, consumption practices, and consumers’ real lives
Big Data
Term used to refer to massive data that have become available through social media. These include email surveillance and analysis, frames per second (fps) tracking, and capturing every single click, location, and word users of smartphones create
netnography
A research method to understand online communities or online cultures
it is a ethnography conducted over the internet
researcher observes and collects data from online communities, and actively seeks answers from online informants
Internal Company Sources
Some of the most valuable data are available within a firm itself