Chapter 7 Flashcards

1
Q

Marketers conduct 3 types of research to support advertising and brand promotion activities:

A
  1. Developmental advertising and promotion research (before ads are made)
  2. Copy research (as the ads are being finished or are finished)
  3. Results-oriented research (after the ads are in the marketplace)
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2
Q

Stage 1: Developmental Advertising and IBP Research

A

Developmental advertising and promotion research is used to generate opportunities and messages
helps discern the target audience’s identity, perceived needs, usage expectations, history, and context, etc.
provides critical information

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3
Q

consumer insights

A

Knowledge of how consumers think about, use, or otherwise view brands, good, or services within the context of their lives. These insights are typically derived through ethnographic methods

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4
Q

trendspotting

A

Identifying new trends in the marketplace

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5
Q

Design Thinking

A

Design thinking is a newer way of looking at the integration of research, product development, advertising, and brand promotion
digs deeper to reveal what consumers really need and want
proceeding with an ongoing process of prototyping, testing, feedback, prototyping again

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6
Q

concept test

A

A type of developmental research that seeks feedback designed to screen the quality of a new idea, using consumers as the final judge and jury
screen ideas for advertisements or assess new product concepts

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7
Q

Audience Profiling

A

need to know as much as they can about the people who will see, hear and interact with branded communications

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8
Q

Lifestyle research

A

survey-based knowledge derived through questions about consumers’ activities, interests, and opinions (AIO). It is used to help develop messages and target profiles of consumers

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9
Q

focus group

A

A brainstorming session with a small group of target consumers (6-10) and a professional moderator, used to gain new insights about consumer response to a brand

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10
Q

Projective techniques

A

A type of developmental research designed to allow consumers to project thoughts and feelings (conscious or unconscious) in an indirect and unobtrusive way onto a theoretically neutral stimulus

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11
Q

Projective Technique: Dialogue balloons

A

A type of projective technique that offers consumers the chance to fill in the dialogue of cartoon-like stories, as a way of indirectly gathering brand information

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12
Q

Projective Technique: Story construction

A

A type of projective technique that asks consumers to tell a story about people depicted in a scene or picture, as a way of gathering information about a brand

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13
Q

Projective Technique: Zaltman Metaphor Elicitation Technique (ZMET)

A

A research technique to draw out people’s buried thoughts and feelings about products and brands by encouraging participants to think in terms of metaphors

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14
Q

embedded

A

Consumption practices tightly connected to a a consumer’s social context

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15
Q

Fieldwork

A

Research conducted outside the agency, usually in the home or site of consumption

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16
Q

ethnographic research

A

Researchers observe and interview consumers in real-world settings

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17
Q

long interview

A

A one-on-one interview, as long as one hour, with a consumer in which the interviewer probes to get at deeper connections between brands, consumption practices, and consumers’ real lives

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18
Q

Big Data

A

Term used to refer to massive data that have become available through social media. These include email surveillance and analysis, frames per second (fps) tracking, and capturing every single click, location, and word users of smartphones create

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19
Q

netnography

A

A research method to understand online communities or online cultures
it is a ethnography conducted over the internet
researcher observes and collects data from online communities, and actively seeks answers from online informants

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20
Q

Internal Company Sources

A

Some of the most valuable data are available within a firm itself

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21
Q

Government Sources

A

Various local, state, and federal government organizations in the United States collect and report data on factors of interest to advertising planners, such as population and housing trends, transportation, consumer spending, and recreational activities

22
Q

Commercial, Industry, and Nonprofit Sources

A

Forrester Research - consumer use of tech products
NPD Group - large, nationwide consumer panel of people who answer questions
Pew Center - general consumer attitudes
National Retail Federation
Professional publications (ex. Progressive Grocer and Beverage)

23
Q

Stage 2: Copy Research

A

also known as evaluative research
research on the actual ads or promotion texts themselves (finished or unfinished)
used to judge or evaluate ads and promotions

24
Q

normative test scores

A

Scores that are determined by testing an ad and then comparing the scores to those of previously tested, average commercials of its type

25
Q

normative test scores

A

Scores that are determined by testing an ad and then comparing the scores to those of previously tested, average commercials of its type

26
Q

Evaluative Criteria and Methods: communication test

A

A type of pretest message research that simply seeks to see if a message is communicating something close to what is desired

27
Q

What Do They Remember? Cognitive Residue

A
cognitive residue (pieces of the ad mixed with the consumer’s own thoughts and reactions)
memory measures of ads (not brands) don’t tend to predict actual sales very well
28
Q

What Do They Remember? Cognitive Residue

A
cognitive residue (pieces of the ad mixed with the consumer’s own thoughts and reactions)
memory measures of ads (not brands) don’t tend to predict actual sales very well
29
Q

thought listing

A

A type of pretest message research that tries to identify specific thoughts that may be generated by an advertisement. Also known as cognitive response analysis

30
Q

Recall tests

A

Tests of how much the viewer of an ad remembers of the message; they are used to measure the cognitive residue of the ad. These are the most commonly employed tests in advertising

31
Q

Recall tests

A

Tests of how much the viewer of an ad remembers of the message; they are used to measure the cognitive residue of the ad. These are the most commonly employed tests in advertising

Mostly used in TV

32
Q

Recognition tests

A

Tests in which audience members are asked if they recognize an ad or something in an ad. These are the standard cognitive residue test for print ads and promotion
standard memory test for print ads

33
Q

implicit memory measures

A

Techniques used to obtain feedback that determines consumers’ recognition of advertising, characterized by questions or tasks that do not explicitly make reference to the advertisement in question. The perceived advantage of this type of test is a more subconscious, unadulterated response.

SRNT - Sprint

34
Q

Knowledge

A

large step up from cognitive residue
having knowledge about a brand that could have only come from an ad is much more meaningful measure of advertising effectiveness
ex. brand claim, belief about the brand (Brand x cleans twice as well as brand Y)

35
Q

Attitude Change

A

attitudes suggests where brand stands in the consumer’s mind

attitude or preference is a summary evaluation that ties together the influences of many different factors

36
Q

attitude study

A

A research method that measures consumer attitudes after exposure to an ad or measures attitudes about a company’s product, as well as that of the competing brand

37
Q

Feelings and Emotions

A

feelings have 3 distinct properties that make them powerful in reactions to advertisements and the advertised good/service

  1. Consumers monitor and access feelings very quickly - consumers often know how they feel before they know what they think
  2. There is much more agreement in how consumers feel about ads and brands than in what they think about them
  3. Feelings are very good predictors of thoughts
38
Q

resonance test

A

A type of message assessment in which the goal is to determine to what extent the message resonates or rings true with target audience members

39
Q

Frame-by-frame tests

A

Copy research method that works by getting consumers to turn dials (like/dislike) while viewing television commercials in a theatre setting, to assess response.

40
Q

physiological assessment

A

The research interpretation of certain biological feedback generated from viewers who are exposed to an ad or IBP message, using brain imaging and other neuroscience techniques
fMRI to see which parts of the brain light up to various stimuli

41
Q

Eye-tracking systems

A

A type of physiological measure that monitors eye movements across print and online ads during research studies.

42
Q

Behavioural Intent

A

essentially what consumers say they intend to do
ex.) after seeing brand x advertisements, the consumers intent to purchase brand x goes up, some reason to believe that the tested advertising had something to do with it

43
Q

Stage 3: Results Research

A

ads are out in the world, assessing if they are working

difficulty of determining connection between advertising and sales

44
Q

Tracking studies

A

Studies that document the apparent effect of advertising over time, assessing attitude change, knowledge, behavioural intent, and self-reported behaviour. They are one of the most commonly used advertising and promotion research methods.

45
Q

Direct response

A

Copy research method measuring actual behaviour of consumers

offering the audience the opportunity to place an inquiry or respond directly through a website

46
Q

inquiry/direct response measures

A

A type of post-test message tracking in which a print or broadcast advertisement offers the audience the opportunity to place an inquiry or respond directly through a reply card or toll-free number.

47
Q

Estimating Sales Derived from Advertising

A

sales data off the internet are easily traced

media advertising: statistical models are employed to try to isolate the effect of advertising on sales

48
Q

Single-source data

A

Information provided from individual households about brand purchases, coupon use, and television advertising exposure by combining grocery store scanner data with TV-viewing data from monitoring devices attached to the households’ televisions.

49
Q

Account planning

A

A system by which, in contrast to traditional advertising research methods, an agency assigns a coequal account planner to work with the agency team, analyzing research data related to a client’s brand or product

50
Q

Account planning differs from advertising research in 3 ways:

A
  1. rather than depending on a separate research department’s occasional involvement, the agency assigns an account planner to a single client (just like an advertising executive) to stay with the projects on a continuous basis
    vs. research dept. getting involved as needed, working on several client’s advertising at once
  2. this organizational structure puts research in a different, more prominent role
    planners more actively involved throughout entire advertising process
  3. agencies that incorporate account planning tend to do more qualitative research than their more traditional counterparts