Chapter 5 Flashcards

(55 cards)

1
Q

Consumer behaviour

A

Those activities directly involved in obtaining, consuming, and disposing of products and services, including the decision processes that precede and follow these actions

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2
Q

Consumer packaged goods (CPG)

A

Low-involvement consumer products, typically low-priced items such as paper towels, batteries, toothpaste, laundry products, and frozen or canned food

Can transfer CPG or other low-involvement brands from simple memory-based ones (mindshare brands) into more culturally and socially meaningful ones through advertisin

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3
Q

Mindshare brands

A

Brands that are promoted and purchased largely through memory of the brand name and sometimes one simple quality or attribute

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4
Q

Perspective 1: The Consumer as Decision Maker

A

views individuals as purposeful decision makers who either weigh and balance alternatives or resort to simple decision rules of thumb (heuristics) to make decisions if the decision is complex and they are overwhelmed with information

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5
Q

The Consumer Decision-Making Process:

A

Need Recognition

Information search and alternative evaluation

Purchase

Post-purchase use and evaluation

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6
Q
  1. Need Recognition
A

mental discomfort or anxiety that motivates action

the discomfort can range widely

one way advertising works - pointing to and activating a need that will motivate consumers to buy a product or service
ex.) Target - motivating factor - shopping for everything in one place

making a connection between the product/service and the consumers needs is the job of the advertiser

if the consumer thinks of it as a need, then it’s a need

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7
Q

need state

A

A psychological state arising when one’s desired state of affairs differs from one’s actual state of affairs

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8
Q
  1. Information Search and Alternative Evaluation
A

once the need is identified
need recognition sets into motion a process - extensive information search and evaluation of alternatives
during this search and evaluation, a advertiser can influence the final purchase decision

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9
Q

internal search

A

A search for product information that draws on personal experience and prior knowledge
sometimes all the is required
internal search can slo tap into information that is in a consumers memory as a result of repeated advertising exposures

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10
Q

evoked set

A

the set of brands (2-5) that comes to mind when a category is mentioned
found through advertising, sponsorships, exposure to brands in stores, actual use, habit

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11
Q

consideration set

A

the subset of brands from a particular product category that becomes the focal point of a consumer’s evaluation and consider for purchase

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12
Q

top of mind

A

The first brand one can remember when asked to name the brands in a category

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13
Q

external search

A

A search for product information that involves visiting retail stores to examine alternatives, seeking input from friends and relatives about their experiences with the products in question, or perusing professional product evaluations

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14
Q

evaluative criteria

A

The product attributes or performance characteristics on which consumers base their product evaluations.
ex.) price, texture, warranty, service support, colour, scent, carb content
advertisers must understand this criteria that consumers use to make their buying decisions
also should know how consumers rate your brand in comparison to others

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15
Q
  1. Purchase
A

consumer has made a decision

no matter what product, the consumer is likely to buy from it again in the future, so after-sale is very important

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16
Q

conversion

A

A process where consumers go on from trying a brand to buying it a second time (repeat purchase)
they want brand loyalty or brand ambassadors

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17
Q

brand ambassadors

A

A consumer who actively recommends a brand to others

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18
Q
  1. Post-purchase Use and Evaluation
A

goal is not just to make a sale, but to create satisfied, loyal customers
65% of the average company’s business comes from its present, satisfied customers,
91% of dissatisfied customers will never buy again from the company that disappointed them

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19
Q

Customer satisfaction

A

Good feelings that come from a favourable post-purchase experience
may developed after one use, but more likely needs sustained use
advertising creates appropriate expectations for a brand’s performance

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20
Q

cognitive dissonance

A

The anxiety or regret that lingers after a difficult purchase decision
advertising plays a role in alleviating this
“buyers remorse”
dissonance must be resolved
dissonance is expected from purchasing high-cost items
when this happens, advertiser needs to reassure the buyer

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21
Q

post-purchase reinforcement

A

direct mail, email, personalized contracts with the customers

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22
Q

Involvement

A

The degree of perceived relevance and personal importance accompanying the choice of a certain product or service within a particular context

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23
Q

consumer–brand relationship

A

The affiliation between consumer and brand, meaning the consumer’s emotional attachment to a brand or category.

24
Q

4 different modes of consumer decision making:

A
  1. Extended problem solving
  2. Limited Problem solving
  3. Habit or Variety Seeking
  4. Brand Loyalty
25
extended problem solving
A decision-making mode in which consumers are inexperienced in a particular consumption setting but find the setting highly involving
26
Limited problem solving
A decision-making mode in which consumers’ experience and involvement are both low less systematic in decision making info search is limited to trying the first brand encountered seeking adequate solutions to mundane problems free samples, trial sizes, coupons CPG categories - memory huge factor
27
habit
A decision-making mode in which consumers buy a single brand repeatedly as a solution to a simple consumption problem consumer repurchase from the category over and over again common decision making mode
28
Variety seeking
A decision-making mode in which consumers switch their selection among various brands in a given category in a random pattern, often because they enjoy new experiences consumers fighting the bordem of habit through variety seeking 2-5 brands that provide similar levels of satisfaction, not just buying any brand from any one occasion to the next, the individuals with switch brands from within this set, just for the sake of variety snack food, soft drinks, alcoholic beverages, cereals, fast foods
29
Brand Loyalty
some degree of emotion connection different from simple habit, brand habit will seek out this brand bc of emotion tie habits can be disrupted, brand loyalty cannot
30
predecisional distortion
A psychological bias in favour of a brand that unconsciously weights incoming information in the direction of the favoured brand. It is thought to be due to an emotional response to the brand. suggesting that one way to create true brand loyalty is through emotional advertising (linking emotion with the brand)
31
Semantic (Word) Memory
names, words, and concepts are stored and retrieved rom our minds kind of memory that drives low-involvement or mindshare brands CPG are the most common users of semantic memory
32
accessibility
``` How easy (quick) it is to remember something more likely to buy a low-involvement good from a brand you remember than from a brand you don't ```
33
accessibility bonus
A psychological phenomenon in which easily remembered brands are also believed to be more prevalent (common), more popular, and better
34
Episodic Memory
memories of episodes | memory of events, what you did last night, etc.
35
Emotion
if a brand is associated with a positive emotion, the information about the brand is actually distorted in favour of the emotion-linked brand and against others
36
Information Overload and Simplification
consumers get too much info and confront too many choices to be able to effectively apply all the info to the choice task then use a decision heuristic
37
decision heuristic
a way of simplifying the task | ex. buying the most popular brand, least expensive, most expensive, bought last, heard most about
38
Advertising clutter
An obstacle to advertising resulting from the large volume of similar ads for most products and services
39
attitude
an overall evaluation of any object, person, or issue that varies along a continuum, such as favourable to unfavourable or positive to negative
40
meaning
What an advertisement intends or conveys
41
culture
What people do—the ways they eat, groom themselves, celebrate, mark their space and social position, and so forth can be national, regional, local, etc.
42
materialism
When people place particular emphasis on money and material goods
43
Rituals
Repeated behaviours that affirm, express, and maintain cultural values
44
Stratification
A person’s relative standing in a social system as produced by systematic inequalities in things such as wealth, income, education, power, and status. Also referred to as social class
45
Taste
A generalized set or orientation to consumer preferences
46
Family
discern the needs of families and discover how decisions are made within families not clear who makes the decisions in families - muddling-through - decisions just get made sometimes and no one is really sure who made them
47
life-stage
A circumstantial variable, such as when a family’s youngest child moves away from home, which changes the consumption patterns of the family advertisers like to track the age of the youngest child living at home and use it as a planning criterion
48
Identity
Who one perceives themselves to be teenagers are a great market segment as their identity is in constant flux + are constantly consuming things to express identity
49
Race and Ethnicity:
because race and ethnicity have mattered in culture, they do still matter in consumer behaviour advertisers must ask why groups of consumers are different, or prefer different brands, and not settle for an easy answer
50
Politics
In many parts of the world, consumption and branding have a long political history, so brand–political associations are commonplace
51
Gender
As long as men and women are the products of differential socialization, then they will continue to be different in some significant ways.
52
community
A group of people loosely connected by some common characteristic or interest; a community may share a sense of kinship and exert influence members of communities often share rituals and traditions and feel responsibility to each other
53
Brand communities
groups of consumers who feel a commonality and a shared purpose related to a consumer good or service
54
Cultural Branding and Advertising
Cultural branding is a type of branding that leverages sociocultural forces to create and maintain great brands often dependent on advertising basic idea is to find some rift or stress in the seams of society and culture and then use this to offer a solution in the form of a branded good
55
opinion leaders
People who influence the opinions and behaviours of consumers