Chapter 6 Flashcards

1
Q

classroom community

A

a place that allows a way to actively learn together

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2
Q

classroom climate

A

the everyday environment in which teachers and students work together

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3
Q

unconditional teaching

A

accepting students for who they are, not what they can do

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4
Q

cyberbullying

A

bullying online

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5
Q

cybercitizenship

A

being responsible when using the Internet

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6
Q

withitness

A

a teachers awareness of what is going on in the whole classroom

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7
Q

overlapping

A

multitasking

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8
Q

ripple effect

A

when one action directly affects another

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9
Q

instructional time

A

the time available for teaching and learning

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10
Q

time on task

A

productive learning time

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11
Q

routine

A

procedure

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12
Q

transition

A

when students change activities or location

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13
Q

classroom management

A

the establishment and enforcement of rules and disciplinary actions

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14
Q

expectations

A

rules

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15
Q

incentives

A

rewards

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16
Q

consequences

A

punishment

17
Q

democratic classroom

A

a classroom that promotes choice, community, authentic learning, and relevant, creative curriculum

18
Q

extrinsic incentives

A

are imposed or that originate outside the individual

19
Q

intrinsic incentives

A

come from within and results from students’ natural drives

20
Q

token economy

A

a system of distributing symbolic rewards for appropriate behavior and withholding or taking away rewards for inappropriate behavior

21
Q

student self-monitoring

A

when students assume control over there own behaviors

22
Q

processing

A

having a student analyze their misbehavior

23
Q

corporal

24
Q

resilience

A

the ability to bounce back and meet life’s changes

25
functional behavior assessment
looks for events and actions that may lead to misbehavior and devising strategies to help students abide by classroom expectations.