Chapter 6 Flashcards

1
Q

Melodrama

A

A sensational narrative mode with clearly identifiable moral types, coincidences, and reversals of fortune, and music that underscores the action.

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2
Q

Stereophonic Sound

A

The recording, mixing, and playback of sound on multiple channels to create audio perspective

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3
Q

Synchronous Sound

A

Sound that is recorded during a scene or is synchronized with the filmed images and has a visible onscreen source; also referred to as onscreen sound

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4
Q

Asynchronous Sound

A

Sound that does not have a visible onscreen source; also referred to as offscreen sound.

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5
Q

Parallel Sound

A

Sound that reinforces the image, such as synchronous dialogue or sound effects or a voiceover that is consistent with what is displayed onscreen.

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6
Q

Contrapuntal Sound

A

Sound that is unexpected considering the image that is displayed onscreen.

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7
Q

Diegetic Sound

A

Sound that has its source in the narrative world of the film, whose characters are presumed to be able to hear it.

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8
Q

Nondiegetic Sound

A

Sound (such as a musical score) that does not have an identifiable source in the characters’ world.

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9
Q

Diegesis

A

The world of the films story (its characters, places, and events), including what is shown and what is implied to have taken place.

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10
Q

Source Music

A

Diegetic music; music whose source is visible onscreen

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11
Q

Semidiegetic Sound

A

Sound that is neither strictly diegetic or nondiegetic, such as certain voiceovers that can be construed as the thoughts of a character and thus as arising from the story world

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12
Q

Soundtrack

A

Audio recorded to synchronize with a moving image, including dialogue, music, and sound effects; the physical portion of the film used for recorded sound

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13
Q

Sound Designer

A

The individual responsible for planning and directing the overall sound of a film through to the final mix

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14
Q

Sound Recording

A

The recording of a dialogue and other sound that may take place simultaneously with the filming of a scene.

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15
Q

Clapperboard

A

A slate that is marked to identify each scene and the take and is snapped to synchronize sound recordings and camera images

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16
Q

Boom

A

A long pole used to hold a microphone above the actors to capture sound while remaining outside the frame

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17
Q

Direct Sound

A

Sound captured directly from its source

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18
Q

Reflected Sound

A

Recorded sound that is captured as it bounces from the walls and sets. It is usually used to give a sense of space.

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19
Q

Production Sound Mixer

A

The sound engineer on the production set

20
Q

Postproduction Sound

A

Sound recorded and added to a film in the postproduction phase

21
Q

Foley Artist

A

A member of the sound crew who generates live synchronized sound effects while watching the projected film

22
Q

Room Tone

A

The aural properties of a location that are recorded and then mixed in with dialogue and other tracks to achieve a more realistic sound

23
Q

Walla

A

A nonsense word spoken by extras in a film to approximate the sound of a crowd during sound dubbing

24
Q

Automated Dialogue Replacement (ADR)

A

A process during which actors watch the film footage and re-record their lines to be dubbed into the soundtrack

25
Q

Sound Editing

A

Combining music, dialogue, and effects tracks to interact with the image track

26
Q

Sound Bridge

A

Sound that is carried over a picture transition or that belongs to the coming scene but is played before the image changes

27
Q

Spotting

A

The process of determining where music and effects will be added to the film

28
Q

Sound Mixing

A

The process by which all the elements of the soundtrack, including music, effects, and dialogue, are combined and adjusted to their final levels

29
Q

Mix

A

The combination by the sound mixer of separate soundtracks into a single master track that will be transferred onto the film print together with the image track to which it is synchronized

30
Q

Sound Reproduction

A

Sound playback during a film’s exhibition

31
Q

Sound Perspective

A

The apparent location and distance of a sound source

32
Q

Overlapping Dialogue

A

Mixing characters’ speech to imitate the rhythm of speech; also may refer to dialogue that overlaps two scenes to effect a transition between them

33
Q

Voice-Off

A

A voice that originates from a speaker who can be inferred to be present in the scene but is not visible onscreen

34
Q

Narrator

A

A character or other person whose voice and perspective describe the action of a film, either in voiceover or through a particular point of view

35
Q

Voiceover

A

A voice whose source is neither visible in the frame nor implied to be offscreen and typically narrates the film’s images, such as in flashbacks or the commentary in a documentary film

36
Q

Women’s Picture

A

A category of films produced in the 1930s-1950s, featuring female stars in romances or melodramas and marketed primarily to women

37
Q

Score

A

Music composed to accompany a completed film

38
Q

Underscoring

A

A film’s background music; contrasts with source music

39
Q

Cue

A

A visual or aural signal that indicates the beginning of an action, a line of dialogue, or a piece of music

40
Q

Narrative Cueing

A

The ways that sound tells viewers what is happening in the plot

41
Q

Stinger

A

Sound that forces the audience to notice the significance of something onscreen, such as the ominous chord struck when the villain’s presence is made known

42
Q

Mickey-Mousing

A

Overillustrating the action through the musical score, drawn from the conventions of composing for cartoons

43
Q

Prerecorded Music

A

Previously recorded music that is added to a film’s soundtrack

44
Q

Music Supervisor

A

The individual who selects and secures the rights for songs to be used in films

45
Q

Sound Continuity

A

The process of furthering the aims of the narrative through scoring, sound recording, mixing, and playback processes that strive for the unification of meaning and experience

46
Q

Sound Montage

A

The collision or overlapping of disjunctive sounds in a film