Chapter 5-8 Flashcards

1
Q

Gender

A

The physical, social, and behavioral characteristics that are culturally associated with male and female roles and identity.

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2
Q

X-Y Chromosomes

A

The 23rd pair of chromosomes is either going to look like an X which would make the child female or a Y which would make the child a male.

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3
Q

Gender Identity

A

One’s sense of whether one is male and female, including a sense of what it means to be that gender.

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4
Q

Gender Role

A

The behaviors expected of people related to their identity as men and women.

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5
Q

Gender Schema

A

The cognitive frameworks for developing concepts of “male” and “female”; these frameworks guide our observations.

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6
Q

Human Sexual Response Cycle

A

The typical pattern of human response to sexual stimulation; Excitement-> Plateau-> Orgasm-> Resolution.

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7
Q

Condoms

A

Sexual contraception to help prevent pregnancy or STDs, may not work for STIs such as herpes.

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8
Q

Sexual Orientation

A

One’s preferences as an object of sexual attraction.

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9
Q

Sexual Attraction Males vs Females

A

Think more about sex, and find casual sex more acceptable.

Fear casual sex due to having more possible consequences such as pregnancy and STDs.

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10
Q

Sensation

A

The brain receives input from the sensory organs.

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11
Q

Perception

A

The brain makes sense out of the input from sensory organs.

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12
Q

Bottom-Up Processing

A

Taking sensory information and assembling and integrating it.

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13
Q

Top-Down Processing

A

Using models, ideas, and expectations to interpret sensory information.

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14
Q

Sensory Adaption

A

To help detect novelty in our surroundings, our senses tune out a constant stimulus such as ticking or a clock or a rock in your shoe.

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15
Q

Rods

A

Help us see the black and white actions in our peripheral view and in the dark.

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16
Q

Cones

A

Help us see sharp colorful details in bright light.

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17
Q

Retina

A

The part of the eye where the process of transduction into neural impulses to be sent out through the optic nerve occurs.

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18
Q

Gestalt

A

A meaningful pattern/configuration forming a “whole” that is more than the sum of it’s parts.

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19
Q

Sense of Hearing (Audition)

A

From sound in ear to perceiving pitch and locating sounds. Pinpoints frequency, amplitude, and complexity of sounds.

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20
Q

Gate-Control Theory

A

A theory that hypothesizes that the spinal cord contains a neurological “gate” that blocks pain signals or allows them to pass on to the brain.

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21
Q

Endorphins

A

Hormones that can be released by the body to reduce pain perception.

22
Q

Chemical Senses

A

Taste and Smell.

23
Q

Conduction Hearing Loss

A

When the middle ear isn’t conducting sound well to the cochlea.

24
Q

Sensorineural Hearing Loss

A

When the receptor cells aren’t sending messages through the auditory nerves.

25
Learning
The process of acquiring new and relatively enduring information or behaviors.
26
Classical Conditioning
Learning to link two stimuli in a way that helps us anticipate an event to which we have a reaction. Involves respondent behavior, reflexive, automatic reactions such as fear or craving. Reactions with unconditioned stimuli become associated with neutral stimuli.
27
Operant Conditioning
Changing behavior choices in response to consequences. Involves operant behavior; chosen behaviors which “operate” on the environment. The behaviors become associated with consequences which punish or reinforce operant behavior.
28
Cognitive Learning
Acquiring new behaviors and info through observation rather that by direct experience.
29
Extinction
The diminishing of a conditioned response.
30
Reinforcement
To increase the behavior during a observation. After behavior is reinforced it is more likely to be tried again.
31
Shaping
Guiding a creature toward the behavior by reward behavior that comes closer and closer to the desired behavior.
32
Positive Reinforcement
Reward is adding something desirable.
33
Negative Reinforcement
Reward is ending something unpleasant.
34
Immediate Reinforcement
Positive reward directly after desired behavior. (Treat for dog after trick)
35
Delayed Reinforcement
Positive reward well after desired behavior. (Pay Check)
36
Punishment
Have the opposite effects of reinforcement. Make the target behavior less likely to occur in the future.
37
Observational Learning
Watching what happens when other people show a certain behavior and learning from their experience.
38
Memory
The persistence of learning over time, through the storage and retrieval of information and skills.
39
Recall
Retrieving information previously learned and unconsciously stored.
40
Recognition
Identify which stimuli match your stored information.
41
Encoding
The information gets into our brains in a way that allows it to be stored.
42
Short-Term Memory
Remembering something that you heard or saw recently.
43
Explicit Memory
Facts and experiences that we can consciously know and recall.
44
Procedural Memory
Memory such as knowing how to ride a bike, and other well practiced knowledge such as word meanings.
45
Iconic Memory
Recollection of certain patterns of letters and number, introduced by George Sperling.
46
Chunking
Organizing data into manageable units (grouping).
47
Memory Loss
Damage to certain sections of the brain that can lead to loss of certain memories of the past.
48
Flashbulb Memory
Emotionally intense events that become “burned in” as a vivid seeming memory.
49
Eyewitness to Crime
Will have a strong memory of situations that are fearful or scary to them such as crimes.
50
Stress and Memory
Stress can negatively affect memory because it can deeply affect how much your brain can retain.