chapter 5&6 Flashcards

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1
Q

positive punishment and an example

A

giving an unpleasant stimulus to decrease frequency of behaviour
- spanking as consequence

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2
Q

negative punishment and an example

A

taking away a pleasant stimulus to decrease frequency of a behaviour
- taking away kids toy to teach them lesson (doesn’t teach good behaviour just reduces bad in presence of punishment)

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3
Q

positive reinforcement and example

A

give a pleasant stimulus to increase desired behaviour
- money as a reward for cleaning

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4
Q

negative reinforcement and example

A

taking away unpleasant stimulus to increase frequency of desired behaviour
- seatbelt alarm

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5
Q

what are the 5 components of classical conditioning (and dog example)

A

UCS - dog food
UCR - dog salivates at food
NS - bell
CS - bell rings before food comes our way
CR - dog salivates at bell

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6
Q

what is entrainment

A

biological rhythms linked w external environments ( changes in time, sunlight, temp etc. )

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7
Q

3 biological rhythms and their times

A
  • circadian rhythms (24 hrs)
  • infradian rhythms (less than once a day)
  • ultradian rhythms (more freq than once a day, every 90 min ish [cramps, hormones])
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8
Q

what’s it called when internal clocks are out of sync

A

internal desynchronization (jet lag, night shift,
rhythms influenced by change in routine)

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9
Q

sleep stages (ultradian) terry spin dances daily

A

stage 1: theta waves, light sleep
stage 2: sleep spindles, k complexes
stage 3: some delta waves, hard to wake
stage 4: most delta waves, deep sleep
REM: dreams, high arousal, looks like stage 1

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10
Q

short term sleep deprivation

A

up to 45 hrs w/o sleep

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11
Q

long term sleep deprivation

A

more than 45 hrs W/o sleep

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12
Q

partial deprivation

A

no more than 5 hours sleep/night for more than one night

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13
Q

6 sleep disorders

A
  1. insomnia: chronic difficulty falling asleep
  2. narcolepsy: sudden uncontrollable REM + cataplexy (REM paralysis while wake)
  3. sleep apnea: breathing stops and starts during sleep
  4. sleep walking: no REM paralysis, walking
  5. nightmares
  6. night terrors: wake up in fight or flight, stage 3+4
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14
Q

manifest and latent content of dreams

A

manifest- aspects of dream we consciously experience
latent- unconscious wishes and thoughts symbolized in the dream

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15
Q

dream activation synthesis theory

A
  • pons spontaneously fires neurons
  • cerebral cortex tries to make sense of them
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16
Q

2 hypnosis theories

A

sociocognitive: social influence of hypnotist + beliefs/expectations of patient
dissociation theory: conscious and motor mind operates independently when under hypnosis

17
Q

primary vs secondary reinforcers in operant conditioning

A

primary- stimulant that satisfies biological needs (food, sex, etc)
secondary- stimuli associated with primary reinforcer

18
Q

define shaping

A

rewarding successive approximations of desired behaviour to gradually get closer to proper behaviour

19
Q

what is the premack principal

A

reinforcing a less frequent behaviour with a more frequent behaviour (dessert after dinner, play after study)

20
Q

schedules of reinforcement

A

FR- predictably reinforce based on responses (every 3 replies)
VR- reinforce on average based on responses (every 2, 5, 3 min)
FI- predictably reinforce based on time (every 5 min)
VI- reinforce on average based on time (every 2, 5, 3 min)

21
Q

define a token economy

A

reinforce behaviours by reward w token (gold stars, poker chips) that earn up to a prize

22
Q

define the two types of aversive control

A

escape conditioning: reinforcing behaviours by reacting to an unpleasant stimulus (dog gets shocked, moves to other side of the floor)
-can be used to teach avoidance-
avoidance conditioning: light goes off before floor shocks dog, dog avoids

23
Q

what are the 5 applications of operant conditioning

A
  • shaping
  • chaining
  • premack principle
  • superstitious behaviour (reinforcement linked to behaviour by coincidence)
  • token economies
24
Q

what is observational learning

A

learning occurs by observing the behaviour of a model (learns what responses produce pos/neg consequences, which events are important and what behaviours signal)

25
Q

4 key processes for modeling observational learning

A
  • attention (must pay attn to bhvr and consq)
  • retention (must have memory of model)
  • reproduction (must be able to reprod. mem.)
  • motivation (must be motivated for some reward)
26
Q

what is instinctive drift

A

tendency for animals to return to innate behaviours following repetitive reinforcement (rain stealing the food after making her do too many tricks)