Chapter 4: Programming Flashcards

1
Q

Gathering information about a client specific needs as well as identifying brought her issues of human factors, environmental responsibility and social and cultural influences of design

A

Programming

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

What are the five steps in the programming five step process?

A
  1. Establishing goals
  2. Collecting and analyzing facts
  3. Uncovering and testing concepts
  4. Determining needs
  5. Stating the problem
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Stakeholder requirements, budget, space use, and preferred culture and branding are examples of which step in the five step process?

A

Establishing goals

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

________ is a method of solving a problem or satisfying A need While a design concept is a specific physical response that attempts to solve or achieve the solution.

A

Programming concept

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

The written document that records all of the information that was gathered during programming

A

Programming format

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

A programming format should always include what three items?

A
  1. Statement of goals or objectives
  2. List of client requirements
  3. List of spaces and their square ft.

It may also sometimes include a survey of the existing conditions, budget requirements, scheduling constraints, and expansion requirements

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Static anthropometrics measures the human body ________. While dynamic anthropometric measures the body ________.

A

At rest, while doing activities

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

The study of the relation between human physiology and the physical environment.

A

Ergonomics

How well did you know this?
1
Not at all
2
3
4
5
Perfectly