Chapter 4: Product and Service Design Flashcards

1
Q

The capability of an organization to produce an item at an acceptable profit.

A

Manufacturability

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2
Q

The capabililty of an organization to provide a service at an acceptable cost or profit.

A

Serviceability

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3
Q

Dismantling and inspecting a competitor’s product to discover product improvements.

A

Reverse Engineering

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4
Q

Organized efforts to increase scientific knowledge or product innovation.

A

Research and Development

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5
Q

Research with the objective of advancing the state of knowledge about a subject, without any near-term expectation of commercial applications.

A

Basic Research

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6
Q

Research with the objective of achieving commercial applications.

A

Applied Research

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7
Q

Converts the results of applied research into useful commercial applications.

A

Development

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8
Q

The responsibility of a manufacturer for any injuries or damages caused by a faulty product.

A

Product Liability

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9
Q

Code that states that a product must be suitable for its intended purpose.

A

Uniform Commercial Code

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10
Q

The assessment of the environmental impact of a product or service throughout its useful life.

A

Cradle-to-grave Assessment

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11
Q

Programs that deal with products that have reached the end of their useful lives.

A

End-of-Life Programs

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12
Q

Examination of the function of parts and materials in an effort to reduce cost and/or improve product performance.

A

Value Analysis

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13
Q

Refurbishing used products by replacing worn-out or defective components.

A

Remanufacturing

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14
Q

Recovering materials for future use.

A

Recycling

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15
Q

A systematic approach to managing the series of changes a product goes through, from its conception to its end-of-life.

A

Product Life Cycle Management (PLM)

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16
Q

Extent to which a product, service, or process lacks variety.

A

Standardization

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17
Q

A strategy of producing basically standardized goods, but incorporating some degree of customization.

A

Mass Customization

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18
Q

The process of producing, but not quite completing, a product or service until customer preferences are known.

A

Delayed Differentiation

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19
Q

A form of standardization in which component parts are grouped into modules that are easily replaced or interchanged.

A

Modular Design

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20
Q

The ability of a product, part, or system to perform its intended function under a prescribed set of conditions.

A

Reliability

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21
Q

The set of conditions under which an item’s reliability is specified.

A

Normal Operating Conditions

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22
Q

Design that results in products or services that can function over a broad range of conditions.

A

Robust Design

23
Q

An approach that integrates the “voice of the customer” into both product and service development.

A

Quality Function Development

24
Q

Bringing engineering design and manufacturing personnel together early in the design phase.

A

Concurrent Engineering

25
Product design using computer graphics.
Computer-Aided-Design (CAD)
26
The designing of products that are compatible with an organization's capabilities.
Design for Manufacturing
27
Design that focuses on reducing the number of parts in a product and on assembly methods and sequence.
Design for Assembly
28
The capability of an organization to produce an item at an acceptable profit.
Manufacturability
29
Something that is done to or for a customer.
Service
30
The facilities, processes, and skills needed to provide a service.
Service Delivery System
31
The combination of goods and services provided to a customer.
Product Bundle
32
The physical resources needed to perform the service, the accompanying goods, and the explicit and implicit services included.
Service Package
33
Designing a product that can be easily taken apart.
Design for Disassembly
34
Product design that takes into account the ability to disassemble a used product to recover the recyclable parts.
Design for Recycling
35
Situation in which a product, part, or system does not perform as intended.
Failure
36
Component of the Kano Model which refers to customer requirements that have only limited effect on customer satisfaction if present, but lead to dissatisfaction if absent.
Basic Quality
37
Component of the Kano Model which refers to customer requirements that generate satisfaction or dissatisfaction in proportion to their level of functionality and appeal.
Performance Quality
38
Component of the Kano Model which refers to a feature or attribute that was unexpected by the customer and causes excitement.
Excitement Quality
39
When products have a high degree of similarity in features and components, a part can be used in multiple products.
Component Commonality
40
Begins with a choice of service strategy, which determines the nature and focus of the service, and the target market.
Service Design
41
The first of six phases of product design and development.
Feasibility Analysis
42
The second of six phases of product design and development.
Product Specifications
43
The third of six phases of product design and development.
Process specifications.
44
The fourth of six phases of product design and development.
Prototype Development and Design Review
45
The fifth of six phases of product design and development.
Market Test
46
The final of six phases of product design and development
Product Introduction and Follow-Up Evaluation
47
The first of four steps of service blueprinting.
Establishing boundaries and determine required level of detail.
48
The second of four steps of service blueprinting.
Identifying and determining sequence of customer/service actions/interactions.
49
The third of four steps of service blueprinting.
Developing estimates for the time and variability of each service phase.
50
The final of four steps of service blueprinting.
Identifying possible failure points and how to prevent or mitigate service errors.
51
_____ can provide companies with comparative advantages over traditional teams. They decrease the time to market by operating on a 24-hour basis.
Virtual
52
A method used in service design to describe and analyze a proposed service.
Service Blueprinting
53
The central feature of Taguchi's Approach to product design.
Parameter Design