Chapter 4 - Aerial Photography Flashcards
Vertical Photograph
camera’s optical axis is within 3° of being perpendicular to earth’s surface
Additive Color Theory - primary colors & secondary
What happens when light is mixed blue, green, red = primaries blue + red = magenta blue + green = cyan red + green = yellow
How Filters Work
Filters subtract (block) some spectrum of light. A yellow filter appears yellow because it absorbs blue light (yellow filters are often used to correct for Rayleigh scattering). A red filter absorbs green & blue light.
Haze filters
absorb light shorter than 400 nm. Used to keep photos from being “contaminated” by UV light.
Structure of film
- Emulsion layer(s) - contain light-sensitive silver-halide crystals (AgX) embedded in a gelatin
- A base or support material that may be transparent or opaque
- An anti-halation layer - absorbs light that passes through emulsion & base to prevent reflection
Types of Black & White Photographic emulsions
Orthochromatic - sensitive to blue & green light to approx .6µm
*Panchromatic - sensitive to UV, blue, green & red to approx 0.7µm
Near Infra-red - BGR & near infra-red to approx 0.9µm
- care must be taken b/c bands to represent what we expect
Development of Image (what happens)
Emulsion contains latent “invisible image” -> must be developed. In development areas that saw lots of light turn to free silver & become black (the inverse of how they’re presented in the world - negative)
Enlarger
Produces a positive print by shining light through the negative
Transmittance
Ability of a portion of developed film to pass light - black = 0%, clear = 100%
Ti,j = (light passing through film)/(total incident light)
Opacity
Inverse of Transmittance (Ti,j)
Oi,j = 1/Ti,j
Density
Human visual system doesn’t respond linearly to light stimulation, but logarithmically
Di,j = log10(O,i,j) = Log10(Ti,j)
Characteristic Curve & what it’s used for
DlogE curves, provide important information about film emulsion
Used for determining exposure time
Elements of a characteristic curve
toe, linear section (gamma = ∆D/∆logE), shoulder, gross fog, speed point
Gamma γ
provides info about the contrast of film
Speed point
a way to compare films with different exposure speeds