Chapter 3 - Types and patterns of innovation Flashcards

1
Q

What is the technology trajectory?

A
  • the performance improvement a technology follows through time
  • s-curve pattern
    • same as technology diffusion pattern
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2
Q

Types of innovation (classes)

A
  • Commonly categorized by:
    • product versus process innovation
    • radical versus incremental
    • competence enhancing versus competence destroying
    • architectural versus component
  • not indipendent
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3
Q

Product versus Process Innovation

A
  • product innovation -> products or services
  • process innovation -> business processes
  • can influence one another
    • often occur simultaneously
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4
Q

Radical versus Incremental Innovation

A
  • differ in base of
    • radicalness, degree of newness
    • diversity of the innovation wrt previous ones, incremental -> minor change
    • amount of risk associated -> radical -> high
  • innovation is often risky because of uncertainty in technology and customers needs
  • radicalness may change over time or for different firms
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5
Q

Competence-Enhancing versus Competence-Destroying Innovation

A
  • enhancing, builds on the existing knowledge base

* destroying, does not build on existing competencies or renders them obsolete

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6
Q

Architectural versus Component Innovation

A
  • component
    • change to one or more components but not overall system
  • architectural
    • change to overall design or system interactions
    • often more radical and competence destroying
    • often requires chenges in components
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7
Q

Technology S-curves

A
  • maps the performance of a technology (performance/effort) and its diffusion rate (adopters/time)
    • slow initial improvement, lack of understanding of the technology, unfamiliarity
    • accelerated improvement, deeper understanding of the technology
    • diminishing improvement, technology reaches its limits, market saturated mo new adoptions
  • not always reach their limit
    • displaced by new, discontinuous technology
  • firms may be reluctant to adopt new technology because initial improvement is slow and costly
  • technology diffusion takes longer than information diffusion
    • may require complex knowledge or experience
    • may require complementary resources
  • diffusion is in part due to performance
    • better developed, cost reduces, more useul
  • some severe limitations as a prescriptive tool
    • limits of tec may be unknown
    • shape of S an be infuenced by changes in market, competitors, complementary
    • switch of technology could be too soon or too late
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8
Q

discontinuous technology

A
  • fulfills a similar market need with entirely new knowledge base
  • sometimes may initially have a lower performance and lower returns than existing technologies
    • may make incumbent firms reluctant to switch
  • if disruptive technology has a steeper s-curve or higher performance limit the returns may become much higher wrt existing technologies
    • with this conditions, new likely to displace the incumbent technology
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9
Q

Adopter Categories

A
  • Innovators
    • first to adopt an innovation (2.5%)
    • adventurous, confortable with uncertainty, with financial resources
  • Early Adopters
    • next 13.5% to adopt innovation
    • missionaries for new products or processes (looked up)
  • Early Majority
    • next 34%
    • innovation before average adopters
  • Late Majority
    • next 34%
    • skeptical, only until technology is diffused, may have scarce resources
  • Laggards
    • last 16%
    • skeptical, must feel certain that an innovation will not fail before adopting it
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10
Q

When to adopt an innovation?

A
  • Depends on:
    • advantages offered by new technology
    • effort required to switch
    • fit with firm’s current abilities (effort to develop new competencies)
    • possession of complementary resources needed
    • innovations affect on competitive dynamics (adoption rate)
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11
Q

Do technology improvement trajectories always follow the trajectory of customers demands?

A
  • No, they are often steeper
    • firms rise higher price tiers to maintain margins
    • mass market may feel like it is overpaying features it does not value
    • time needed tu assimilate new features may be higher than that of development
  • low-end technologies can eventually meet the needs of the mass market (segment zero)
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12
Q

What patterns follows technological change?

A
  • Cyclical pattern
    • rapid improvement
    • diminishing returns
    • technology is displaced by another
  • technological discontinuity or creative destruction can result in significant changes in the competitive structure of an industry
  • can be divided into phases based on the degree of uncertainty
    • Era of Ferment (fluid phase), uncertainty about technology and market, competition of different products, new technological discontinuity
    • Dominant Design (specific phase), dominant design emerges
    • Era of Incremental Change (specific phase) incremental improvements
      • efficiency and market penetration, cease investments in learning
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13
Q

Why do incumbent firms resist the transition to a new technology?

A
  • focuses on its current capabilities
    • less able to identify and respond to major architectural innovations
  • if heterogeneity is valued, dominant design is undesirable
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