Chapter 3 OB Flashcards

1
Q

Perception

A

Process through which people receive and interpret information about the environment.

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2
Q

Factors influencing perception

A

Characteristics of the perceiver, characteristics of the setting and characteristics of the perceived.

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3
Q

Characteristics of the perceiver

A

A person s past experiences, needs or motives can influence the perceptual process.

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4
Q

Characteristics of the setting

A

The physical, social context can influence the perception process.

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5
Q

Characteristics of the perceived

A

Characteristics of the perceived person, object, or event are also important.We talk about them in terms of contrast, intensity, figure ground separation, size and motion.

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6
Q

Selective screening

A

Allows only a portion of available information to enter our perceptions.

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7
Q

Schemas

A

Cognitive frameworks that represent organized knowledge developed through experience about other people, objects or events.

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8
Q

Prototype

A

Is a bundle of features expected to be characteristic of people in certain roles.

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9
Q

The stages to information processing

A

Attention and selection, organization, interpretation and retrieval.

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10
Q

Impression management

A

Systematic attempt to influence how others perceive us.

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11
Q

Common perceptual distortions are

A

Stereotypes, halo effects, selective perception, projection, contrast effects, and self fulfilling prophecies.

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12
Q

Stereotypes

A

Assigns attributes commonly associated with a group to an individual.

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13
Q

Halo effect

A

Uses one attribute to develop an overall impression of a person.

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14
Q

Selective perception

A

Tendency to define problems from one’s point of view.

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15
Q

Projection

A

Assigns personal attributes to other individuals.

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16
Q

Contrast effect

A

Occurs when an individual’s characteristics are contrasted with those of others recently encountered who rank higher or lower on the same characteristics.

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17
Q

Self fulfilling prophecy

A

Predicting something and then the expectation becomes reality simply because one believes it will.

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18
Q

Attribution

A

Process of creating explanations for events.

19
Q

Internal cause

A

Cause that is believed to be under an individual’s control.

20
Q

External cause

A

Cause that is seen as coming from outside person.

21
Q

According to attribution theory, 3 factors influence this internal or external causality

A

Distinctiveness, consensus and consistency.

22
Q

Distinctiveness

A

Considers how consistent a person’s behaviour is across different situations.

23
Q

Consensus

A

Is how likely all those facing a similar situation are to respond in the same way.

24
Q

Consistency

A

Is whether an individual responds the same way across time.

25
Q

Fundamental attribution error

A

Overestimates internal factors and underestimates external factors as influences on someones behaviour.

26
Q

Self serving bias

A

Underestimates internal factors and overestimates external factors as influence on someones behaviour.

27
Q

Social learning theory

A

Describes how learning occurs through interactions among people, behaviour and environment.

28
Q

Reinforcement

A

The delivery of a consequence as a result of a behaviour.

29
Q

Classical conditioning

A

Learning to display a behaviour through its association with a stimulus.

30
Q

Operant conditioning

A

The control of behaviour by manipulating its consequences.

31
Q

The law of effect

A

Behaviour followed by a plesant consequence is likely to be repeated. Vice versa

32
Q

Extrinsic rewards

A

Are positively valued work outcomes that are given individual by some other person.

33
Q

Contrived rewards

A

Rewards like pay increases or cash bonuses

34
Q

Natural rewards

A

Rewards such as verbal praise and recognition

35
Q

Organization behaviour modification

A

Use of extrinsic rewards to systematically reinforce desirable work behaviour and discourage undesirable behaviour

36
Q

Positive reinforcement

A

Strengthens a behaviour by making a desirable consequence contingent on its occurrence.

37
Q

The law of contingent reinforcement

A

States that a reward should only be given when a desired behaviour occurs.

38
Q

The law of immediate reinforcement

A

States that a reward should be given as soon as possible after the desired behaviour occurs.

39
Q

Shaping

A

Positive reinforcement of successive approximations to the desired behaviour.

40
Q

Continuous reinforcement

A

Administers a reward each time a desired behaviour occurs.

41
Q

Intermitted reinforcement

A

Rewards behaviour only periodically.

42
Q

Negative reinforcement

A

Uses the withdrawal of negative consequences to increase the likelihood of desirable behaviour being repeated.

43
Q

Punishment

A

Discourages a behaviour by making an unpleasant consequence contingent on its occurrence.

44
Q

Extinction

A

Discourages a behaviour by making the removal of a desirable consequence contingent on its occurrence.