Chapter 3 Flashcards

1
Q

Memory

A

An active information-processing system that receives, stores, organises and recovers information

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2
Q

Multi-store model of memory

A

The memory model that visualises memory as a system consisting of multiple memory stores through which a stream of data flows for processing

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3
Q

Sensory memory

A

The first stage of the multi-store model of memory; it receives and stores an unlimited amount of sensory information for up to a few seconds

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4
Q

Sensory register

A

A subsystem if sensory memory that receives and stores specific sensory informal received from a sense organ

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5
Q

Iconic memory

A

The subsystem if sensory memory that receives and stores an unlimited amount of visual information in the form of a visual image for approximately 1/3 to 1/2 of a second

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6
Q

Echoic memory

A

The subsystem of sensory memory that receives and stores an unlimited amount of auditory information in the form of an echo for up to 3-4 seconds

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7
Q

Rehearsal

A

The active manipulation of information in short-term memory in order to hold it for longer than the usual 18-20 seconds

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8
Q

Maintenance rehearsal

A

The rehearsal technique involving the repetition of information a number of times so it can be held in short-term memory for longer then the usual 18-20 seconds

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9
Q

Elaborating rehearsal

A

The rehearsal technique involving linking new Information in some meaningful way with information already stored in LTM, or with other pieces of new info, to hold it in short term memory for longer than the usual 18-20 seconds

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10
Q

Self-referencing

A

An elaborate technique involving linking new info to the self or to the personal experience to hold it in the short term memory for long than the usual 18-20 seconds and to increase its chances of transfer to and retrieval from LTM

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11
Q

Serial-position effect

A

A pattern of recall for the list of items, where recall is better for items at the beginning or end of a list than for items in the middle

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12
Q

Recency effect

A

The serial-position effect where recall is best for items at the end of a list, then for items at the beginning, then for items in the middle

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13
Q

Primacy effect

A

The serial position effect where recall is best for the first items on the list, then for items at the end of the list, then for items in the middle of the list

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