Chapter 3 Flashcards
Name 3 of the Basic Motion Behaviors
Fade, Spin, Grow/Shrink, Motion
You applied a Motion Path behavior and added control points to create a curved path. How can you make the layer turn as it moves along the path?
Option click points on the line and drag the points to curve OR apply a spin behavior
If you copy a behavior from one layer to another, will it always match the duration of the target layer?
No. You may have to set the In and Out points with the playhead again.
How do you trim the Out point of a behavior to match the layer to which it’s applied?
Select the behavior, move playhead to Out point of layer, hit O on keyboard
What types of behaviors mimic physical phenomena such as gravity, inertia, and random movement?
Simulation behaviors
You added a Grow/Shrink behavior to a layer and would like to adjust it using the onscreen control. What happens if you drag one of the blue edge handles?
Dragging an edge handle will scale the layer up or down non-proportionally over time.
Why would you change a group from a 2D group to a 3D group?
You want to composite the layers in the group based on the positions in z-space rather than the stacking order in the Layers list. also, certain behaviors will work in 3D only if the group containing them is a 3D group. Finally, lights do not affect 2D groups.
Describe two ways to apply a Parameter behavior.
Drag a Parameter behavior from the Library to a layer, and then select the target parameter in the HUD or Behaviors Inspector. Alternatively, first choose the target parameter you want to animate and then in the Inspector, click the Animation menu for that parameter and choose Add Parameter Behavior.
What is one difference between duplicating a layer and cloning a layer?
A duplicated layer is independent of the original; a clone will change when you change certain aspects of the original—for example, changing the animation of the original.