Chapter 13 Flashcards

1
Q

How can you automatically switch all groups in your project to 3D?

A

By adding a camera.

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2
Q

How to you add a camera?

A

In the toolbar, click the New Camera button, or choose Object > New Camera.

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3
Q

Name three locations in which you can change the position and rotation of a layer or group in 3D space.

A

In the Inspector, the HUD, or the Canvas.

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4
Q

What is the difference between layers in a 2D group and in a 3D group?

A

Layers in a 2D group are not affected by the camera, and are composited based on stacking order in the Layers list.

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5
Q

Do the 3D View tools always control the camera?

A

No. The 3D View tools control the camera only when the window is set to a Camera view.

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6
Q

Which tool is used to make 3D transformations directly in the Canvas, and which keyboard shortcut selects it?

A

The Adjust 3D Transform tool allows you to transform the position and rotation of layers and groups in both the HUD and the Canvas. Press Q to select the Adjust 3D Transform tool.

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7
Q

How can you quickly move a camera to look at and frame a specific layer in 3D space?

A

Select the layer, and from the Camera menu, choose Frame Object, or press Shift-Command-F.

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8
Q

In the HUD, how would you set the Adjust Around pop-up menu if you wanted the z-axis of a layer to always point straight at you, no matter how the layer or the camera was oriented?

A

Set the Adjust Around pop-up menu to View Axis mode to orient the axes so that they reflect the orientation of your computer screen.

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9
Q

If you applied an image mask to a layer that is positioned in 3D space, why wouldn’t the image mask appear on the layer?

A

The image mask source is not aligned to the layer you are masking.

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