Chapter 16 Flashcards
1
Q
Label
A
A label is a display area for a short text, a node or both. IT is often used to label other controls (usually text fields).
2
Q
graphic property
A
The graphic property can be any node such as a shape, an image or a control.
3
Q
Labeled class
A
The labeled class defines common properties for labels and buttons.
4
Q
ButtonBase
A
ButtonBase is a class that sets a handler for a button’s action.
5
Q
onAction
A
A property for a button defined in the ButtonBase class.
6
Q
Button
A
Inherits all properties such as onAction, text, graphic, alignment
7
Q
A