Chapter 16 Flashcards

1
Q

Label

A

A label is a display area for a short text, a node or both. IT is often used to label other controls (usually text fields).

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2
Q

graphic property

A

The graphic property can be any node such as a shape, an image or a control.

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3
Q

Labeled class

A

The labeled class defines common properties for labels and buttons.

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4
Q

ButtonBase

A

ButtonBase is a class that sets a handler for a button’s action.

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5
Q

onAction

A

A property for a button defined in the ButtonBase class.

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6
Q

Button

A

Inherits all properties such as onAction, text, graphic, alignment

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7
Q
A
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