Chapter 14 Flashcards
Abstract Window Toolkit
(AWT) the set of components for developing simple graphics applications that was in use before the introduction of Swing components.
bidirectional binding
Two properties are bound together so that a change in one property is reflected in another object, and vice versa.
bindable object
When a target object is bound to a source object, the source object is called a bindable object or observable object.
binding object/binding property
JavaFX introduces a new concept called binding property that enables a target object to be bound to a source object. If the value in the source object changes, the target property is also changed automatically. The target object is simply called a binding object or binding property.
JavaFX
JavaFx is a platform for GUI programming in Java. It incorporates modern GUI technologies to enable you to develop rich internet applications.
node
A node is a visual component such as a shape, an image view, a UI control, or a pane.
observable object
Is an instance of the Observable interface
pane
A pane is a JavaFX node for grouping and organizing other nodes.
primary stage
A Stage object is a window. A Stage object called primary stage is automatically created by the JVM when the application is launched.
property getter method
A getter method for returning the property itself.
shape
A shape refers to a text, line, circle, ellipse, rectangle, arc, polygon, etc.
Swing
Swing is a platform for developing GUI programs in Java. It has been replaced by JavaFX
UI control
A UI control refers to a label button, check box, radio button, text field, text area etc.
unidirectional binding
A property is bound to a source property. Change of the value in the source property is automatically reflected in the target. This is called a unidirectional binding.
value getter method
A getter method that returns the value in a property.
value setter method
A setter method that set the value in a property.