Chapter 10: Group influence and social media Flashcards

1
Q

Individual decision making

A
  • individuals frequently make consumption decisions for or with other people
  • fast and clear in accountability
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2
Q

Group decision making

A
  • groups make different and riskier decisions than individual alone
    –> diffusion of responsibility: as more people are involved in a decision, each individual is less accountable for the outcome)
    –> pay it forward
    –> decision polarization (or opposite) (individuals choices tend to become more extreme, in either a conservative or risky direction)
    –> more impulsive (or opposite)
  • Difference between B2C and B2B (Look at the chart)
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3
Q

Normative influence

A
  • people change their behaviour, thoughts, or values to be liked and accepted by others
  • following effect
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4
Q

Norms

A

informal rules that govern behaviour

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5
Q

social norms

A
  • expected behaviours in a situation by a group or individual
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6
Q

conformity

A
  • a change in beliefs or actions as a reaction to real or imagined group pressure
    –> pressure to conform vs. the desire to be unique
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7
Q

what influences conformity

A

–> cultural pressures
–> fear of deviance
–> commitment
–> group unanimity, size, and expertise
–> susceptibility to interpersonal influence
–> environmental cues

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8
Q

reference group

A

Actual or imaginary
individual/group conceived of having significant
relevance to an individual’s evaluations, aspirations,
or behavior

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9
Q

aspirational group

A

a consumer desires to become a member (consumer’s ideal self)

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10
Q

dissociative group

A

a consumer does not want to
belong (out group for a consumer)

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11
Q

Relative reference group influence on purchase decisions

A

Public necessities
influence: weak for product and strong for brand (ex. wristwatch, automobile, suit (+,-)

Public luxuries
influence: strong for product and for brand (ex. golf clubs, designer watch) (+,+)

private necessities
influence: weak for product and weak for brand (ex. mattress, floor lamp, refrigerator) (-,-)

Private luxuries
influence: strong for product and weak for brand (ex. Tv, wine) (+,-)

  • first sign says that there is a weak or strong influence on brand selection
  • second sign says that their is a weak or strong influence on product purchase
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12
Q

social power

A
  • capacity to alter the actions of others
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13
Q

types of social power

A
  • referent power
  • legitimate power
  • expert power
  • reward power
  • coercive power
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14
Q

referent power

A
  • a consumer admires the qualities of a group and emulates their behaviour
  • influences because they want to be like that person or associated with them
  • ex. A friend style you want to copy, influencer you look up to
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15
Q

legitimate power

A
  • specific agreements are made regarding membership, and the punishment for nonconformity is understood
  • ex. A teacher assigning homework, boss telling you what to do
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16
Q

expert power

A
  • groups possess knowledge that members, prospective members, or other consumers seek
  • ex. A financial advisor giving investment tips, a doctor recommending a treatment
17
Q

reward power

A
  • groups have the power to reward members for various behaviours
  • ex. Boss who can give you a bonus, raise, teacher who gives out gold stars
18
Q

coercive power

A
  • groups have the power to sanction group members for breaking rules or falling to follow expectations
  • ex. A boss threatening to demote or fire an employee, teacher threatening to fail student because they didn’t to the work
19
Q

brand communities

A
  • a group of consumers who share a set of social relationships based upon usage or interest in a product
  • ex. Harley Davidson, tight nit group bond over love for their bikes
20
Q

opinion leaders

A
  • influence others attitudes and behaviours
21
Q

market maven

A
  • actively involved in transmitting marketplace information of all types
22
Q

surrogate consumers

A
  • hired to provide input into purchase decisions
23
Q

social network analysis

A
  • node: things that relate somehow to one another
  • tie: relations between nodes
  • density: how well connected a network is, other words, how closely the structure is
  • calculation: the number of actual ties over the total number of possible ties between all pairs of nodes, which is n(n-1)/2 for the undirected network and n(n-1) for directed network
  • density centrality: the node degree of connectedness (number of links in or out of a node
    issues: quality of links, indirect links
  • look at example
24
Q

word of mouth communication

A

WOM: product information transmitted by individuals to individuals
- thought to be more reliable

25
Q

buzz marketing

A

-activities undertaken by marketers to encourage consumers to spread WOM about the
brand.
- coke with names on it
- Negative WOM > positive WOM