Chapter 10 Flashcards

1
Q

Marra’s Definition of Nash

A

each player is doing the best they can do given what the other player is doing

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2
Q

Value To Cooperation Formula

A
        i
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3
Q

Value To Cheating

A

Profit(Cheating)- Profit(Cooperation)

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4
Q

In what condition does cheating make sense

A

profit(cheating)-profit(cooperation)> profit(cooperation)-profit(nash)/i

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5
Q

Interest Formula

A

profit(cheat)-profit(cooperation

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6
Q

Explain the relationship between profit and interest

A

…….notes

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7
Q

Nash equilibrium

A
A condition
describing a set of
strategies in which
no player can
improve her
payoff by
unilaterally
changing her own
strategy, given the
other players’
strategies.
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8
Q

Principle: Put Yourself in Your Rival’s Shoes

A

If you do not have a dominant strategy, look at the game from your rival’s perspective. If
your rival has a dominant strategy, anticipate that he or she will play

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9
Q

Principle: Play Your Dominant Strategy

A

Check to see if you have a dominant strategy. If you have one, play it.

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10
Q

dominant

strategy

A
A strategy that
results in the
highest payoff to a
player regardless
of the opponent’s
action.
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11
Q

simultaneous move

game

A
Game in which
each player makes
decisions without
knowledge of the
other players’
decisions.
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12
Q

Example of Sequential Move Games

A
  • tic tac toe
  • chess
  • checkers
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13
Q

Examples of Simultaneous Move Games

A
  • rock, paper, and scissors

- dueling

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14
Q

Value Formula: Cooperation

A
             i
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15
Q

Value Formula: Cheating

A

Profit Cheat - Profit Cooperation

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16
Q

Rational For Cheating Equation

A

Profit Cheat - Profit Cooperation ————> Profit Cooperation - Profit Nash /i

17
Q

Interest Formula

A

Profit Cheat- Profit Cooperation

18
Q

when the interest

rate is low, firms may find it in their interest to

A

collude and charge high prices,

unlike in the case of a one-shot game.

19
Q

How is finitely repeated unknown similar to infinitely repeated?

A

the analysis of each is the same

20
Q

Finite Games Unknown Formula

A

Profit cheat= (profit cooperation )/θ

21
Q

Finite Known: If Finite is know how will game be played

A

from Nash equilibrium

22
Q

Collusive Points

A
  • number of firms(preferably small)
  • detection of cheating
  • cost of retaliation
  • credible threat
  • predictable demand conditions
23
Q

Elaborate on the Factors That Affect Collusion

A
  • number of firms(preferably small)
  • detection of cheating
  • cost of retaliation
  • credible threat
  • predictable demand conditions
24
Q

Factors That Affect Collusion

A
  • number of firms(preferably small)
  • detection of cheating
  • cost of retaliation
  • credible threat
  • predictable demand conditions
25
What is the best decision in simultaneous one-shot move games?
chose the dominant strategy
26
The Mindset of A One-Shot Game
any gains must be had today or not at all
27
The Mind Set of Infinitely Repeated
-firms must weigh the benefits of current actions versus against the future costs of those actions
28
Why don't firms usually collude in finite?
because they know the game is eventually coming to an end
29
trigger strategy
``` A strategy that is contingent on the past play of a game and in which some particular past action “triggers” a different action by a player. ```
30
Hotelling's law
predicts that a street with two shops will also find both shops right next to each other at the same halfway point. Each shop will serve half the market; one will draw customers from the north, the other all customers from the south.
31
sequential-move | game
``` Game in which one player makes a move after observing the other player’s move. ```