Chapter 1 - Narrative Flashcards

1
Q

Name all production elements

A

Camera, Acting, Mise-en-scene, Editing, Lighting, Sound

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2
Q

Name all Story Elements

A

Character, Closing, Cause & Effect, Opening, Plot, Point of View, Setting, Structure of Time.

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3
Q

Name all Audience elements.

A

Consumption, Reception, Engagement, Expectation, Target Audience.

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4
Q

Define character.

A

A person in a media product who has mental and moral qualities distinctive to their own character.

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5
Q

Define Cause & Effect

A

A narrative function that helps the audience understand how character motivations, decisions and actions drive the story. The effect that a cause has in a narrative.

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6
Q

Define Closing.

A

The climax of a media product, generally bringing the narrative to a conclusion.

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7
Q

Define Opening

A

The initial platform from which narrative is first launched, usually establishing the quest.

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8
Q

Define Plot

A

The main events of a media product, designed and presented by the writer as an interrelated sequence. Usually comprised of conflicts, quests and possibilities.

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9
Q

Define Point of View. Give an example.

A

The position form which a media product is being observed from. This could be from the view of multiple people.

An example is in Psycho the primary point of view is Marion however we also see it from Norman’s, Lila’s and Abogast.

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10
Q

Define Structure of Time.

A

The compression of time and the occurrence of time within a certain time period.

For example in Psycho time is skipped when Marion is driving her car, to progress the narrative.

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11
Q

Define Setting.

Give an example.

A

The place or type of surroundings where a media product or an event within it takes place.

Psycho is set in 1960 Arizona city.

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12
Q

Define Camera.

Give an example.

A

The use of camera shots and angles can contribute meaning and and aspects of the character.

For example on psycho a low angle is used on Norman Bates to make him appear more menacing and dominant.

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13
Q

Define Acting.

Give an example.

A

The art and occupation of conveying a character through the use of body language, tone of voice and other subtle hints.

For example Anthony Perkins bites his finger, to make Norman Bates appear anxious and worried.

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14
Q

Define mise-en-scene.

Give an Example.

A

The arrangement of scenery and stage properties in a media product. The visual composition of specific element s and how they are arranged.

For example in Psycho the parlour scene there are stuffed birds, birds of prey. Making Norman appear himself like a bird of prey.

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15
Q

Define Editing.

Give an example.

A

The assembly and art of arranging images and sound into a coherent sequence to tell a story.

For example in Psych shower scene we get rapid cuts to the knife, Marion and the murderer to tell the scene, as well as the audience of the knife tearing through flesh.

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16
Q

Define lighting.

Give an example.

A

The arrangement and effect that lights have within a media product.

For example the half shadow on Normans face, giving the idea that there is something darker going on.

17
Q

Define Sound.

Give an example.

A

Diegetic sound, whose source is on the screen or whose source has been implied by the film.
Non-diegetic sound, whose source is not visible on the screen nor has been implied by the film.

For example internal diegetic voice of Marion crane in the car.

18
Q

Define Consumption

Give an Example.

A

The reception of information or entertainment by a mass audience as intended by the director.

For example Wes Craven intended Scream to be watched at home during sleepovers by teenagers.

19
Q

Define Reception.

Give an example.

A

The way in which a person or group of people react to a media product.

For example Psycho was the first “Slasher” film so it was terrifying at the time and it was also based on a real serial killer.

20
Q

Define Engagement

Give an example.

A

A strategy to engage consumers within a media product, that invites and encouraged the consumer to participate in it’s release.

Scream was aimed at teenagers many of which stereotypes were represented so the audience could feel represented within the film. But it also had many references to older films so the more mature audience could feel represented in that aspect as well.

21
Q

Define Target Audience

Give an example

A

A particular group at which a product or advertisement is aimed at. Usually depending on age, gender, location and culture.

Scream is for instance targeted toward the early and late teens.