Chapter 1 (2) Flashcards

1
Q

is a movement led by the
World Wide Web Consortium (W3C) which provides a
common framework that allows data to be shared and reused
across application, enterprise, and community boundaries.

A

Semantic Web “Executable”

web 3.0

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2
Q

Its aim is to have machines (or servers) understand the user’s preferences to be able to deliver web content specifically targeting the user.

A

web 3.0

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3
Q

Problems of

Web 3.0

A
Compatibility
Security
Vastness
Vagueness
Logic
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4
Q

HTML files and
current web
browsers could not
support Web 3.0.

A

Compatibility

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5
Q

the machine is
saving his or her
preferences.

A

Security

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6
Q

It (WWW) already
contains billions of
web pages.

A

Vastness

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7
Q
certain limitations for
a computer to predict
what the user is
referring to at a given
time is possible
A

Logic

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8
Q

Enable web users to create, co-create, discuss, modify, and exchange user generated content

A

THE
SOCIAL
MEDIA

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9
Q

Characteristics
of Social
Media

A
Social Networks
Bookmarking Sites
Social News
Media Sharing
Microblogging
Blogs and Forums
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10
Q

connects with other
people with the same
interests or
background.

A

Social

Networks

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11
Q

store and manages
links to various
websites and
resources

A

Bookmarking

Sites

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12
Q

users post their own
news items or links to
other news sources.

A

Social News

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13
Q

upload and share
media content like
images, music, and
video.

A

Media Sharing

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14
Q

short updates from the

user

A

Microblogging

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15
Q

Posting own content

A

Blogs and Forums

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16
Q

joint objective
• common interest/situation, and
• socializing

A

Participation Motivations

17
Q

PARTICIPATION
FOR A COMMON
TASK OR
PRODUCTION

A

wikepedia

18
Q
These facilities can
enable co-operation
between members so
that collaboration and
working teams are
transformed into
communities.
A

wikepedia

19
Q

SOCIALLY-
ORIENTED

PARTICIPATION

A

Facebook

20
Q
platforms allow different
interaction, commenting
and discussion facilities,
as well as setting up
groups, which enable
users to dynamically
create networks and
communities.
A

Facebook

21
Q

PARTICIPATION
FOR A COMMON
INTEREST IN A
TOPIC

A

Pinterest

22
Q
Topic-driven participation
gathers together people who
have a common context,
knowledge or interest in
sharing, exchanging and
learning from each others
experiences.
A

Pinterest

23
Q

PARTICIPATION
WITHIN AND
ACROSS
ORGANISATIONS

A

Google classroom

24
Q
These closed networks and online
platforms are often used as working tools,
e.g. for courses at a university,
workgroups at companies, or as
interaction mechanisms for cross
organizational activities.
A

Google classroom