Chapter 1 Flashcards

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1
Q

Parallels between human and non-human animals

A

1) find food
2) find shelter
3) find mates
4) provide for young
5) protect ourselves

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2
Q

What is learning?

A

Learning is acquiring new information by:
- making a response
→ doing something
→ an active process
- NOT making a response (withholding)
→ not doing something
→ passive process

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3
Q

Formal definition of learning

A

An enduring change in the mechanisms of behaviour involving specific stimuli and/or responses that results from prior experience (iterations) with those or similar stimuli/responses

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4
Q

What is not considered learning?

A

Changes in behaviour can also be due to:
→ development, maturation
→ responding to a demand
→ changes in physiological bodily functions
→ reflexes (which can be modified by learning)
→ fatigue (changes in physiology)

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5
Q

How is learning studied ?

A

Experimentation
- traditionally in the laboratory (but can also be studied in the wild)
- allows for control of the environmental stimuli
- can compare behaviour between two groups (ie. Experimental group and control group)
→ control group helps rule out alternative explanations

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6
Q

Indications that learning has occurred

A

1) observing behaviour
2) compare changes between two groups
3) causation

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7
Q

Models of human behaviour

A
  • Models are used because they are simpler, researchers have the ability to control, less costly, and certain ethical restraints can be avoided
  • models must be valid (comparable) in a relevant feature or relevant function
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8
Q

The “big three” of learning

A

1) single-event learning (habituation)
2) event-event learning (classical, Pavlovian, associative conditioning)
3) behaviour-event learning (instrumental or operant conditioning)

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9
Q

Single-event learning (habituation)

A
  • When an animal ceases to respond to a repeated event
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10
Q

Event-event conditioning (classical, Pavlovian, associative conditioning)

A
  • Relations between events become predictive
  • unlearned behaviours become associated with previously neutral stimuli
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11
Q

Behaviour-event learning (instrumental or operant conditioning)

A
  • New behaviours can be formed
  • goal directed behaviours
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12
Q

Difference between event-event learning and behaviour-event learning

A

→ event-event learning: organism doesn’t need to do anything in order for the next event to occur
→ behaviour-event learning: organism has to do something, which then affects the outcome it gets

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13
Q

Using animals in research

A
  • Controlled laboratory setting (can determine causation)
  • neurobiological bases of learning
  • no language and not trying to please experimenter (less bias)
  • model systems to understand humans
  • general processes approach
  • understand how animals learn and know how to do things
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14
Q

Three R’s

A

1) replacement: refers to methods that avoid or replace the use of animals in an area where animals would have otherwise been used (metanalysis, computer models, tissue culture)
2) reduce: refers to any strategy that will result from fewer animals being used (video playback instead of live demonstration)
3) refinement: refers to the modification of husbandry or experimental procedures to minimize pain and distress

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15
Q

Cartesian dualism

A
  • Believed that there was voluntary (mind, uniquely human) and involuntary (reflexes) behaviour
    → involuntary behaviours (automatic responses) are evoked by physical stimuli in the environment that go to the brain
    → voluntary behaviour is evoked by free will (the mind)
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16
Q

Reflexology

A

The study of mechanisms of reflexive behaviour

17
Q

Mentalism

A

Studying the contents of the working mind

18
Q

Empiricism vs nativism

A
  • Nativism (we are born with innate ideas and concepts) → Descartes believed in this
  • empiricism: learning from the environment
19
Q

John Locke

A

Believed that all ideas were acquired through experience
→ everyone starts off as a “clean slate”

20
Q

Thomas Hobbes

A

Believed that we control voluntary behaviours but they are predictable and lawful
→ voluntary behaviours are governed by principles, these principles are regulated by hedonism (pursuit of pleasure and avoidance of pain)

21
Q

Association

A

Simple associations combine into complex ideas
→ a connection between two events (two stimuli or a stimulus and response) such that the occurrence of one activates the representation of the other

22
Q

Primary laws of association

A

1) contiguity: when things occur close to each other in time and space (ex. Pavlov)
2) similarity: two things shore some feature (ex. Generalization)
3) contrast: things are opposite (no modern evidence)

23
Q

Hermann Ebbinghaus

A
  • Did the first empirical test of the laws of association
    → tested the ability for recall under different conditions (different levels of training, closeness in list)
24
Q

Charles Darwin

A
  • Comparative cognition
  • evolution of physical traits and psychological abilities
  • humans have the same senses as the lower animals
  • humans and animals differ in degree not kind (general processes)
25
Q

General processes approach

A

Focusing on commonalities (rather than differences) of various instances of learning
→ learning phenomena is a product of processes that operate similarity in different learning situations