Chapter 1 Flashcards

1
Q

Define E-commerce

A

Involves digitally enabled commerical transactions between and among organzations and individuals. Transactions that occur over the Internet, the Web and/or via mobile devices

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2
Q

Define E-business

A

Refers to primarly the digital enabling of transactions and processes within a firm, involving information systems under the control of the firm

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3
Q

What are the eight features of E-commerce technology?

A
  1. Ubiquity - accessable everywhere
  2. Global Reach - cross cultural and national boundaries more convinently and cost-effective
  3. Universal Standards - shared by all nations around the world
  4. Richness - enabling online merchants to deliver marketing messages not possible before
  5. Interactivity - allow two communication between merchant and consumer
  6. Information density - the total amount of information available to all market participants
  7. Personalization/customization - allow merchants to create customized marketing messages to specific individuals
  8. Social Technology - provides a many-to-many model of mass communication
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4
Q

What are the 6 major types of E-commerce?

A
  1. B2C - the type most consumers are likely to encounter. Amazon
  2. B2B - the largest form of e-commerce. Go2Paper
  3. C2C - eBay, AirBnB
  4. M-commerce - tablets, computers and smartphones
  5. Social e-commerce - Facebook
  6. Local e-commerce - Groupon, offering subscribers daily deals from local businesses
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5
Q

What are the three stages e-commerce has gone through (history of it)?

A
  1. Innovation - 1995-2000 (experimentation, capitalization and hypercompetition), technology driven
  2. Consolidation - 2001-2006, business driven
  3. Reinvention - 2007 and onwards with the emergence of the mobile digital platform, social networks and Web 2.0 applications
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6
Q

What is an incubator?

A

Helping businesses move from little more than a great idea to an established vibrant business. Example is Rocket Internet

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7
Q

What are the three major themes underlying the study of e-commerce?

A
  1. Technology - to understand e-commerce you need a basic understanding of the information technologies upon which it is built. Example, the Internet, the Web and mobile platforms
  2. Business - technology provides the infrastructure while business create the interest and excitement of e-commerce
  3. Society - need to understand the pressures that global e-commerce places on contemporary society. Primary societal issues are intellectual property, individual privacy and public policy
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8
Q

What are the two primary approaches to e-commerce?

A
  1. Technical - includes data mining, search engine design and AI
  2. Behavioral - sociology, economics, finance and accounting, management and marketing implications
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9
Q

What types of media are there?

A
  1. Earned media (Public relations)
  2. Owned media
  3. Purchased media
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