Chap 6 Flashcards

1
Q

Attention

A

To deal with the impossibility of handling, all inputs at once, the nervous system has evolved mechanism are able to restrict processing to subset of things, places, ideas, or moments

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2
Q

Selective attention

A

When attention is restricted to a certain amount of possible stimuli

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3
Q

Divided attention

A

Attempting to focus on multiple tasks at the same time

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4
Q

Feature based attention

A

Focusing on a particular feature and a visual scene

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5
Q

Object based attention

A

When focusing on one part of an object facilitates processing for targets on another part of the same object

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6
Q

Reaction time

A

A measure of the time from the onset of stimulus to response

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7
Q

Cue

A

A stimulus site might indicate where or what a subsequent stimulus will be ( can be correct or incorrect)

Reaction time is shorter for valid cue trials

Reaction time is longer for invalid trials

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8
Q

Endogenous cue

A

Comes from within( top down)

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9
Q

Exogenous cue

A

Comes from environments(bottom up)

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10
Q

Spotlight model

A

Attention is restricted in space and moves from one point to the next areas within the spotlight receives extra processing

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11
Q

Zoom lens model

A

The attended vision can grow or shrink, depending on the size of the area to be processed

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12
Q

Guided search

A

A search in which attention can be restricted to a subset of possible items on the basis of information about the target items basic features

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13
Q

Visual search

A

Looking for a target in a displayed containing distracting elements

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14
Q

Set size

A

The number of items in a visual search display

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15
Q

How is visual search quantified

A

As the average reaction time as a function of set size

Measured in terms of search slope, the larger, the less efficient, the search

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16
Q

Automatic

A

Simple
Pop out
Parallel

17
Q

Effortful

A

Conjunction of features
Serial -> exhaust / self terminating

18
Q

Feature search

A

Search for a target defined by a single attribute, such as a salient, color or orientation

19
Q

Parallel(visual attention)

A

Referring to the processing of multiple stimuli at the same time

20
Q

Self terminating search

A

A search from item to item ending when a target is found

21
Q

Conjunction

A

A search for target defined by the presence of two or more attributes

22
Q

The binding problem

A

The challenge of trying different attributes of visual stimuli which are handled by different brain circuits to the appropriate objects, so we perceive a unified object

23
Q

Illusory conjunction

A

Provide evidence of two features in a visual scene that provides evidence that some features are represented independently and must be correctly bound together with attention

24
Q

Feature integration theory

A

Anne Treisman’s theory a visual attention which holds that a limited set of basic features can be processed in parallel Ive, but that other properties, including to the correct binding of features to objects require attention

25
Q

Preventive stage

A

The processing of a stimulus that occurs before selective attention is deployed to that stimulus

26
Q

In attentual blindness

A

Allocating attention always comes at a cost

27
Q

Change blindness

A

We miss quick changes

28
Q

Attentual blink

A

The difficulty and perceiving and responding to the second of two target stimuli mid RSVP stream of distracting stimuli

29
Q

Green and baviler (2003)

A

Reported that people who play first person, shooter video games have a reduced intentional blink

This suggests that visual attention performance can be improved with practice

30
Q

What are the three responses of cells that changed by attention

A

Response enhancement

Sharper tuning

Attended tuning

31
Q

Attention could enhance neural activity

A

Attention to a specific part of the visual field causes neuron coding those locations to have increase activity

This increased activation has been detected using fmri technology

32
Q

Fusiform face area

A

An area in the fusiform gyrus of human extrastriate that responds preferably to faces in fMRI studies

33
Q

Parahippocampal place area

A

An area of the cortex in the temporal low that appears to respond strongly to images of places

34
Q

Visual field detect

A

A portion of the visual field with no vision or with abnormal vision, typically resulting from damage to the visual nervous system

35
Q

Participle lobe

A

In each cerebral hemisphere, a lobe that lies toward the top of the brain between the frontal and occipital lobe

Damage to this can cause a visual field effect such that one side of the world is not attended to

36
Q

Neglect

A

In visual attention, the inability to attend to respond to stimuli in the contralesional visual field

Typically neglect of the left visual field after damage to the right parciptal lobe