Ch14-Emerging Trends, Technologies, and Applications Flashcards

1
Q

🔑Virtual Reality (VR)

A

A technology that uses computer-generated, 3D images to create an environment and allow people interact as they do in the real-world

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2
Q

Simulation

A

The process of giving objects in a virtual reality environment texture and shading for a 3D appearance.

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3
Q

Interaction

A

Enabling users to act on objects in a virtual reality environment.

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4
Q

Immersion

A

Giving users the feeling of being part of an environment by using special hardware and software.

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5
Q

Telepresence

A

Giving users the sense that they are in another location and can manipulate objects even though they are actually in that location.

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6
Q

Egocentric Environment

A

Definition: A virtual reality environment where the user is totally immersed and commonly uses a head-mounted display (HMD).

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7
Q

Exocentric Environment

A

Definition: A virtual reality environment where the user is given a “window view” and can only view objects onscreen without interacting with them.

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8
Q

Central Coordinating Processor

A

Definition: The component of a virtual reality system that generates and manipulates high-quality 3-D graphics in real time.

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9
Q

Avatar

A

Definition: A 2-D or 3-D graphical representation of a person in a virtual world, allowing users to manipulate objects and experience a limited sense of telepresence.

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10
Q

Blockchain

A

Definition: A decentralized and distributed network used to record transactions across connected devices as blocks of data that cannot be altered after being recorded.

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11
Q

Manual control for navigation

A

Allowing users to navigate in the VR
environment and control various objects

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12
Q

Visual and aural systems

A

Allowing users to see and hear the virtual
world (E.g. Head-mounted display (HMD)

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13
Q

⭐️ Definition Quantum computing. Also,what its application?

A

It means high-speed computer that uses quantum mechanics to solve problems that classic com can’t.
It can be applied in data analytics,forecasting and self-driving cars.

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