Ch. 18 Game Theory Flashcards

1
Q

Strategic Interaction

A

When your best choice may depend on what others choose and their best choice may depend on what you chose

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2
Q

Payoff Table

A

A table that lists your choices in each row, the other players choices in each column, and shows all outcomes and payoffs in each cell

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3
Q

Best Response

A

The choice that yields that highest payoff given others choices

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4
Q

Nash Equilibrium

A

An equilibrium in which the choice that each player makes us a best response tot he choices other payers are making

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5
Q

Checkmark Method

A

Put a checkmark next to each players best response and an outcome with a check from each player is a Nash equilibrium

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6
Q

Multiple Equilibria

A

When there is more than one equilibrium

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7
Q

Coordination Game

A

When all players have a common interest in coordinating their choices

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8
Q

Prisoners Dilemma

A

Shows how markets can deliver bad outcomes and also shows the temptation to take advantage undermining cooperation

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9
Q

Anti-coordination Games

A

When you best response is to take a different but complementary action to others

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10
Q

Focal Point

A

A cue from outside that helps you coordinate on a specific equilibrium

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11
Q

First-Mover Advantage

A

The strategic gain from an anticipatory action that can force a rival to respond less aggressively

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12
Q

Game Tree

A

Shows how a game plays out over time, the first move forming the trunk and then each subsequent choice branching out, so the final leaves show all possible outcomes

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13
Q

Look Forward

A

In games that play out over time, you should look forward to anticipate the likely consequences of todays choices

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14
Q

Reason Backward

A

Start by analyzing the last period of the game. Use this so you can see all the consequences of todays choice

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15
Q

Prune the Tree Method

A

Start by looking to the final period and highlight your rivals best response, then remove the options you rival would never choose

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16
Q

Second-Mover Advantage

A

The strategic advantage that you can follow from taking an action that adapts to your rivals choice

17
Q

Collusion

A

An agreement by rivals to limit competition with each other

18
Q

One-Shot Game

A

A strategic interaction that only occurs once

19
Q

Repeated Game

A

When you face the same strategic interaction with the same rivals and the same payoffs in successive periods

20
Q

Finitely Repeated Game

A

When you face the same strategic interaction an unknown number of times

21
Q

Strategic Plan

A

A list of instructions that describes exactly how to respond in any possible situation

22
Q

Grim Trigger Strategy

A

If other players have cooperated in all previous rounds, you will cooperate. But if any player has defected in the past, you will defect