CCENT Concepts Pt. 1 Flashcards

1
Q

Same-layer interaction on different

computers

A

The two computers use a protocol to communicate with the same layer on
another computer. The protocol defined by each layer uses a header that is
transmitted between the computers, to communicate what each computer
wants to do.

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2
Q

Adjacent-Layer interaction on the

same computer

A

On a single computer, one layer provides a service
to a higher layer. The software or hardware that
implements the higher layer requests that the next
lower layer perform the needed function.

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3
Q

OSI Reference Model Layers

A

Application, Presentation, Session,

Transport, Network, Data Link Physical

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4
Q

TCP/IP Reference Model Layers

A

Application, Transport, Internet,

Network Access

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5
Q

NetWare Reference Model Layers

A

HTTP, SMTP, POP3, VoiP;

IPX(SPX); Mac Protocols;

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6
Q

OSI Layering Benefits

A
Less Complex,Standard Interfaces,
Easier to learn, Easier to develop,
Multivendor interoperability, Modular
Engineering
Decapsulation On a computer that receives data over a network, the process
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7
Q

Decapsulation

A

On a computer that receives data over a network, the process in which the
device interprets the lower-layer headers and when finished with each header,
removes the header, revealing the next-higher-layer PDU.

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8
Q

Encapsulation

A

The placement of data from a higher-layer protocol behind the header (and in
some cases, between a header and trailer) of the next-lower-layer protocol.
For example, an IP packet could be encapsulated in an Ethernet header and
trailer before being sent over an Ethernet.
page

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9
Q

Protocol data unit (PDU)

A

An OSI term to refer generically to a grouping of
information by a particular layer of the OSIO mode.
More specifically, an LxPDU would imply the data
and headers as defined by Layer x.

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10
Q

Segment

A

In TCP, a term used to describe a TCP header and its encapsulated data
(also called an L4PDU). Also in TCP, the process of accepting a large chunk
of data from the application layer and breaking it into smaller pieces that fit
into TCP segments. In Ethernet, a segment is either a single Ethernet cable to
a single collision domain (no matter how many cables are used).

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11
Q

Application Layer (OSI)

A

Interfaces between network and
application software. Also includes
authentication services.

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12
Q

Presentation Layer (OSI)

A

Defines the format and
organization of data. Includes
encryption.

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13
Q

Session Layer (OSI)

A

Establishes and maintains end-to-end
bidirectional flows between endpoints.
Includes managing transaction flows.

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14
Q

Transport Layer (OSI)

A

Provides a variety of services between two host computers, including
connection establishment and termination, flow control, error recovery, and
segmentation of large data blocks into smaller parts for transmission.

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15
Q

Network Layer (OSI)

A

Logical addressing, routing, and

path determination.

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16
Q

Data Link Layer (OSI)

A

Formats data into frames appropriate for transmission onto some physical
medium. Defines rules for when the medium can be used. Defines means by
which to recognize transmission errors.

17
Q

Physical layer (OSI)

A

Defines the electrical, optical, cabling, connectors,
and procedural details required for transmitting bits,
represented as some form of energy passing over a
physical medium.

18
Q

Ethernet details

A
Speed: 10 Mbps
Alternate Name: 10BASE-T
Name of IEEE Standard: 802.3
Cable Type: Copper
Max Length:100m
19
Q

Fast Ethernet details:

A
Speed: 100 Mbps
Alternate Name:100BASE-T
Name of IEEE Standard:802.3u
Cable Type: Copper
Max Length: 100m
20
Q

Gigabit Ethernet details:

A
Speed: 1000 Mbp2
Alternate Name: 1000BASE-LX, 1000 BASE-SX
Name of IEEE Standard: 802.3z
Cable Type: Fiber
Max Length: 550m (SX), 5 km (LX)
21
Q

Gigabit Ethernet details:

A
Speed: 1000 Mbps
Alternate Name: 1000BASE-T
Name of IEEE Standard: 802.ab
Cable Type:Copper
Max Length: 100m