B. Concepts and Principles Flashcards

1
Q

Behavior

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2
Q

Response

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3
Q

Response Class

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4
Q

Repertoire

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5
Q

Environment

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6
Q

Stimulus

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7
Q

Stimulus Class

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8
Q

Types of Stimulus Classes

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9
Q

Respondent Behavior

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10
Q

Responded Conditioning

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11
Q

Respondent Extinction

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12
Q

Phylogeny

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13
Q

Habituation

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14
Q

Operant Behavior

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15
Q

Operant Conditioning

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16
Q

Ontogeny

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17
Q

Adaptation

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18
Q

3 Principle of Behavior

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19
Q

Respondent-Operant Interactions

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20
Q

Consequences

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21
Q

Reinforcement

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22
Q

Possible Unwanted Effects of Reinforcement

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23
Q

Behavioral Contrast

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24
Q

Positive Reinforcement

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25
Q

Formulas for Setting initial criterion for reinforcement

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26
Q

Negative Reinforcement

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27
Q

Escape

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28
Q

Free-Operant Avoidance

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29
Q

Discriminated Avoidance

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30
Q

Automatic Reinforcement

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31
Q

Automatic Punishment

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32
Q

Socially Mediated Contingency

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33
Q

Unconditioned Reinforcer

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34
Q

Conditioned Reinforcer

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35
Q

Generalized Conditioned Reinforcer (GCSR)

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36
Q

Rule-Governed Behavior

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37
Q

Contingency-Shaped Behavior

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38
Q

Punishment

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39
Q

Possible Unwanted Effects of Punishment

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40
Q

Positive Punishment

41
Q

Negative Punishment

42
Q

Response Cost

43
Q

Non-Exclusionary Time-Out

44
Q

Exclusionary Time-Out

45
Q

Seclusion Time Out

46
Q

Unconditioned Punisher

47
Q

Conditioned Punisher

48
Q

Generalized Conditioned Punisher (GCSP)

49
Q

Extinction

50
Q

Possible Unwanted Effects of Extinction

51
Q

Stimulus Control

52
Q

Masking

53
Q

Overshadowing

54
Q

Discriminative Stimulus (SD)

55
Q

Stimulus Delta (SDelta)

56
Q

Stimulus Generalization

57
Q

Stimulus Discrimination

58
Q

Generalization Gradient

59
Q

Concept

60
Q

Motivating Operations

61
Q

Value-altering Effect

62
Q

Behavior-Altering Effect

63
Q

Function-Altering Effect

64
Q

Unconditioned Motivating Operations

65
Q

Conditioned Motivating Operations

66
Q

Surrogate MO (CMO-S)

67
Q

Reflexive MO (CMO-R)

68
Q

Transitive MO (CMO-T)

69
Q

Stimulus Generalization

70
Q

Response Generalization

71
Q

Program Common Stimuli

72
Q

Train Loosely

73
Q

Multiple Exemplar Training

74
Q

Mediation

75
Q

Self-Management (in programming for generalization)

76
Q

Indiscriminable Contingencies

77
Q

Negative Teaching Examples

78
Q

General Case Analysis

79
Q

Behavior Trap

80
Q

Maintenance

81
Q

Fixed Ratio (FR)

82
Q

Variable Ratio (VR)

83
Q

Fixed Interval (FI)

84
Q

Variable Interval (VI)

85
Q

Thinning Intermittent Reinforcement

86
Q

Ratio Strain

87
Q

Limited Hold

88
Q

Lag Schedule of Reinforcement

89
Q

Progressive Schedule of Reinforcement

90
Q

Delays to reinforcement schedule

91
Q

Concurrent schedules of reinforcement

92
Q

Multiple schedules of reinforcement

93
Q

Chained Schedules of Reinforcement

94
Q

Mixed Schedules of Reinforcement

95
Q

Tandem Schedules of Reinforcement

96
Q

Alternative Schedules of Reinforcement

97
Q

Conjunctive Schedules of Reinforcement

98
Q

Adjunctive Behaviors

99
Q

Matching Law