Audio Signal Level Monitoring Flashcards

1
Q

Steps to Checking Signal Levels (5)

A
  • Verify signals at all used mixer inputs
  • Adjust gain levels wherever appropriate
  • Turn on power amplifier, with volume level all the way down
  • Slowly increase sound pressure to desired level
  • Listen for distortion and correct as needed
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2
Q

Signal Monitoring

A

use of a visual display to monitor audio signal levels to ensure that the signal is not clipped or distorted

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3
Q

VU (Volume Unit) Meter Information (3)

A
  • Designed to have ballistics (dynamic characteristics) that roughly approximate the human ear
  • Works well with consistent signal levels
  • Helps to prevent signal overload
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4
Q

VU (Volume Unit) Meter Common Use

A

Commonly used to monitor broadcast signals

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5
Q

PPM (Peak Program Meter) Information (4)

A
  • Responds to signal level changes faster than a VU Meter
  • Works well reading fast, transient sounds
  • Shows instantaneous peak levels
  • Helps prevent distortion in audio signals
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6
Q

PPM (Peak Program Meter) Common Use

A

Commonly found in audio mixers

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7
Q

Analog and Digital Signal Levels (2)

A
  • With analog, running signal levels at around 0 dBu for line level signals is often preferred and there may be some occasions when the normal signal level exceeds 0 dBu.
  • With digital however, the level must never exceed 0 dBFS. dBFS is the full scale (FS) of the digital signal. Exceeding 0 dBFS with a digital signal causes immediate distortion of the signal.
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8
Q

Interference and Noise (3)

A
  • Signal processing circuitry and cables are continuously exposed to noise and interference
  • This interference and noise degrades the quality of the audio signal and has the potential of introducing hum and buzz into our audio system
  • Noise introduced into a digital signal can corrupt the data
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9
Q

Balanced and Unbalanced Circuits

A

One way to reduce the noise in a circuit or cable is to use a balanced electrical design

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10
Q

Balanced Circuit Definition

A

a two-conductor circuit in which both conductors and all circuits connected to them have the same impedance with respect to ground

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11
Q

Unbalanced Circuit Definition (3)

A
  • a two-conductor circuit in which one conductor carries the signal and the other conductor carries the return
  • The return conductor is usually the cable shield and is a low impedance connection as it is connected to the signal ground and possibly also earth ground
  • The impedance of the signal circuitry is quite different than the return circuitry, hence the impedance of the two conductors are quite different; the impedances are unbalanced with respect to one another
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12
Q

Balanced Circuit Description (5)

A
  • In a balanced design, the impedance of high side of the signal circuit is equal to lowside of the signal circuit ground.
  • The design of balanced circuits offers a defense mechanism against noise.
  • This defense mechanism removes the noise, or most of it, leaving only the intended signal.
  • As a rule, you should use balanced components whenever you can. The cabling used with balanced circuitry requires two signal conductors.
  • In audio, the two signal conductors are surrounded by a shield.
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13
Q

Unbalanced Circuits Description (4)

A
  • In an unbalanced circuit design, the equipment outputs an unbalanced signal to the cable that is connected to an unbalanced input.
  • As with a balanced circuit, the cable picks up noise from surrounding sources.
  • However, with an unbalanced circuit design, there are no noise defense mechanisms, except for the shield. So if noise gets onto the signal conductor there is no mechanism to remove it.
  • Additionally, if undesired noise currents are flowing on the shield in an unbalanced circuit it actually becomes part of the problem and not one of the solutions.
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14
Q

Circuits and Noise (3)

A
  • The longer the cable run, the more the cabling is subjected to noise
  • Balanced circuits are less prone to suffer from noise pickup than unbalanced circuits
  • Unbalanced lines are extremely limited in the distance they can cover
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15
Q

Feedback

A

unwanted noise caused by the loop of an audio system’s output back to its input.

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