assumptions & perception Flashcards

1
Q

what is cog psych?

A
  • collect, store, modify, and interpret information that is already stored INTERNALLY
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2
Q

assumptions of cog psych

A
  • mental processes exist!
  • humans are active info processors
  • mental processes can be identified through behavioral measures (ex. reaction times, patterns of responses, etc.) (EX. Donders Task)
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3
Q

goals of cog psych

A
  • identify mental processes
  • figure out how they function
  • figure out how they work together to form the human mind
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4
Q

role of theories in cog psych

A
  • allow scientists to organize data (EX. George Miller & STM capacity)
  • generate predictions for situations in which data has yet to be obtained
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5
Q

information processing approach

A
  • all mental processes are broken down into stages
  • each stage performs unique operations
  • how is info encoded, stored, and used to perform tasks?
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6
Q

example of information processing approach

A
  • driving a car!
  • cognitive processes occur w/o conscious awareness -> turns signaled by landmarks (do you actually SEE them?)
  • recognition & representation
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7
Q

connectionist model

A
  • assumptions –> set of processing units (NODES or COGNITIVE UNITS)
  • state of activation
  • pattern of connection among nodes
    EX. Web model
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8
Q

advantages of connectionist model

A

1) overwhelming structural similarity of connectionist models to the neural network of the brain
2) complex behaviors arise out of simple elements (the simpler the model, the better)

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9
Q

difficulties of connectionist model

A

is the model - brain relationship actually parallel?
1) dissociations in neurocog studies - Specificities of damage (ex. Only one piece of puzzle isn’t able to function correctly, like in prosopagnosia)
2) excitatory and inhibitory synapses

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10
Q

parallel processing approach

A
  • recognizing individual features → letters → whole words
  • Levels can feed up AND down
  • All the recognitions happen at the same time → whatever information that is helpful/available will be used
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11
Q

foveal vision

A

Greatest # of rods and cones, greatest sense of sight

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12
Q

Cognitive process of completion

A

example: multi-colored line turns blue

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13
Q

test of output interference

A
  • vary the time interval between the end of the display and the sound of the tone
  • rapid decay in iconic store = longer the time, less items will be recalled for both the whole and partial report methods
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14
Q

rapid decay hypothesis

A
  • superiority of partial report decreased as a function of time
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15
Q

information retained in ICONIC STORE

A

pre-categorical rep (veridical) & categorical rep (semantic)

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16
Q

qualifications to conclusions

A

People have shown that some characteristics (color, brightness, shape, etc.) maintain the superiority effect

17
Q

iconic & echoic memory stores

A

iconic for VISION
echoic for AUDITORY
info is PRE-CAT in nature
info can be lost through TIME or ERASURE