Applications of Vectors: Day 2 Flashcards

1
Q

How do you find the resultant vector in an application question?

A

1) use cosine law to determine the magnitude of the resultant vector (r^2=a^2+b^2-2(a)(b)cosθ)
2) use sine law to determine the angle and direction of the resultant vector

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2
Q

How do you find tension in an application question?

A
  • if the object is @rest or in u.m., EF=0: signifies that the return to the start position in the triangle (0 vectors)*
    1) use sine law TWICE to determine each tension
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3
Q

How do you calculate cartesian vectors?

A

found by moving a vector to start at origin on a cartesian plane, where the endpoint of vector defines the vector
-we use [ , ] to state cartesian vectors

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4
Q

What is the magnitude of a vector and how do you calculate it?

A

the magnitude is found using the Pythagorean theorem (square root of a^2+b^2)
-expressed in mixed radicals form

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5
Q

How do you add and subtract cartesian vectors?

A
  • add the x and y components SEPERATELY

- to subtract, add the OPPOSITE

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6
Q

How do you multiply cartesian vectors?

A

use the distrubtive propetry to distrubute the front number to both components within the vector

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7
Q

What is a unit vector in x and y directions?

A

1 unit in x direction = i with vector hat

1 unit in y direction = j with vector hat

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8
Q

How do you calculate a unit vector (â)?

A

find the magnitude of the vector (pyth. theorem.), then put the orginal coordinates over the magnitude
equation: â=1/|a| (a)

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