Andrade (Doodling) Flashcards
Doodling
It is a form of aimless sketching. Doodling is typically spontaneous and automatic.
Daydreaming
a mildly state of altered consciousness in which we experience a sense of being ‘lost in our thoughts,’ typically positive ones, and detachment from our environment.
Working memory
The working memory model proposes separate components for processing visual and auditory information.
These components allow the brain to temporarily hold and manipulate information from these different senses which suggests separate visual and auditory memory systems.
The study uses an auditory task (listening to a phone message) and a visual task (doodling) to investigate how these systems interact.
Dual-task design
A dual-task design requires participants to engage in two tasks concurrently. The goal is to observe how performing the concurrent task affects the performance of the primary.
Arousal
The extent to which we are alert, for example, responsiveness to external sensory stimuli. It has physiological and psychological components, and it is mediated by the nervous system and hormones.
Aims
To investigate whether doodling aids concentration or memory.
To investigate if doodling affects the recall of places and names.
To test the effects of doodling on a boring or mundane task.
Sample
Recruited from the UK’s Medical Research Council unit of cognitive research.
35 females/5 males = 40 ps in total
Aged 18-55 YO
In each experimental condition, there were 20 participants.
Control group: 18 f/2 m
Exp group: 17 f/ 3 m
Volunteer sample.
Recruited after completing another, unrelated study at the same research facility.
1 Ps did not doodle and so was replaced..
Design
Lab exp.
Independent measures design.
IV
The act of doodling.
Manipulated by providing different materials to the two groups: one group was given paper with shapes to shade in, and the other group was given lined paper.
Was operationally defined as shading in printed shapes on a response sheet. This was done to ensure that the doodling task did not require too much attention and was easily measurable.
DV
The ps’ memory and attention performance was measured through a monitoring task and a surprise recall test.
This was measured quantitatively by calculating the number of correct names and places recalled, minus any false alarms.
Procedure
Participants were randomly assigned to one of two conditions:
Doodling Group: Participants were given an A4 sheet of paper with alternating rows of 10 squares and circles, each about 1 cm in diameter. They were instructed to shade in the shapes while listening to the message and were told this was to relieve boredom, with no emphasis on neatness or speed. They were also given a 4.5 cm margin on the left side of the paper to write down the names.
Control Group: Participants were given a standard A4 sheet of lined paper and a pencil. They were not given any doodling instructions.
Monitoring Task
Ps listened to a pre-recorded, monotonous telephone message for 2.5 mins.
The message included names of 8 ppl attending a party, 3 ppl (and one cat) not attending, and 8 place names.
The message was recorded on an audio cassette and played at 227 wpm.
While listening, ps were instructed to write down the names of ppl who would be attending the party.
The control group wrote these names on lined paper, while the doodling group wrote them in the margin on a sheet of paper with shapes to shade in.
Surprise Recall Task
After the telephone message, ps were given a surprise memory test. They were not informed about this test beforehand
After a min of conversation with the experimenter, they were asked to recall the names of party-goers or places.
The order of the recall tasks were counterbalanced to reduce order effects.
Ps were then debriefed and asked if they suspected that the study was a memory test
Data Collection and Analysis
The number of shapes shaded by participants in the doodling group was counted.
This was done to ensure that they had followed the instructions to doodle and to measure the extent of their doodling.
The range of the amount of doodling was recorded.
The number of correct names noted down, minus any false alarms (names of people not attending) was used to assess monitoring performance and the recall task.
Plausible mishearings of names (e.g. “Greg” instead of “Craig”) were counted as correct, provided that the same plausible mishearing was used consistently in the monitoring and recall phases.
Data from participants who suspected a memory test were removed from the analysis to check for demand characteristics.
Results
- Ps in the doodling group shaded an average of 36.3 shapes on their response sheets, with a range from 3 to 110.
2.The doodling group correctly wrote down a mean of 7.8 names of party-goers, with one false alarm, leading to a monitoring score of 7.71. - The control group correctly wrote down a mean of 7.1 names, with five false alarms, resulting in a monitoring score of 6.91.
- This difference was statistically significant, indicating that doodling helped ps concentrate better on the primary task of monitoring the telephone message.
- When recalling names, the doodling group had a mean score of 5.1.
- While the control group had a mean score of 4.03.
- For places, the doodling group had a mean score of 2.4.
- While the control group had a mean score of 1.83.
- When combining the recall of both names and places, the doodling group recalled a mean of 7.5 pieces of information, which was 29% more than the control group’s mean of 5.81.
- The recall of names was better than the recall of places for both groups.
Conclusion
- Ppl concentrate better and their memory is better when allowed to doodle, as it focuses their attention and stops them from getting distracted.
- The study notes two possible explanations for why doodling improves recall: that either doodling affects attention or it improves memory by encouraging deeper information processing.
- However, without measuring daydreaming, it was difficult to distinguish between the two explanations.
Strength (Counterbalancing)
Counterbalancing was used to control for order effects with regard to the dependent variable.
Half the participants recalled names first and then places, while the other half recalled places first and then names.
This ensured that the order of the memory recall task did not affect the results
Strength (Control for demand characterisitics)
The study incorporated a deception where participants were not informed that there would be a memory test.This was done to ensure that participants did not purposely try to memorize the information.
Additionally, the researchers asked participants about any suspicion of a memory test.
When data from the suspicious participants were removed, the results remained significant, suggesting that demand characteristics did not have a significant effect on the results
Strength (Quantitative Data)
The study primarily collected quantitative data, such as the number of shapes shaded by the doodling group and the number of names and places recalled.
This numerical data allows for easy comparison between the experimental and control conditions.
The use of means, standard deviations, and statistical tests all contributed to a robust analysis of the data.
Strength (Already bored)
The study was designed to create a boring condition, which could cause daydreaming.
The researchers recruited participants after they had completed another study to make it more likely they would be bored
Weaknesses (Limited Ecological Validity)
The study was conducted in a controlled laboratory setting.The tasks involved listening to a monotonous telephone message and shading in shapes, which are not typical of real-life situations where doodling occurs.
This artificiality makes it difficult to generalize the findings to everyday scenarios, such as classrooms, workplaces, or other settings.
Real-world tasks are rarely purely auditory or visual, and people tend to draw shapes and figures while doodling, rather than just shading in pre-printed shapes.
The study’s task of monitoring a phone message was also not a common task for people to perform.
Weakness (Sample Bias and Limited Generalizability)
The participants were recruited from a medical research panel. This panel may have a specific interests or motivations to be part of the study, so the sample was not very diverse.
The sample was not representative of the general population, There were only 5 males across the two groups, so the findings about concentration and memory may only apply to females.
The age range of 18-55, while broad, might not represent all age groups, further limiting generalizability.
The small sample size of 40 participants also makes it difficult to generalize the findings to a larger population
Weakness ( Lack of Measurement of Daydreaming)
The study did not directly assess if daydreaming occurred.
This omission makes it difficult to determine whether the improved performance was due to reduced daydreaming, increased attention, or deeper processing.
It would have been helpful to have self-reports of daydreaming or other ways to measure this construct.
Weakness (Participant Variables)
Individual differences in the way people doodle and how much they doodle could affect the results.The range of shapes shaded varied greatly (3-110), which shows that some people doodled much more than others.
This variation could be a confounding variable because the study did not measure or control this.
Some people may have also naturally had better memories than others, affecting the results