A2A Flashcards

1
Q

BOGEY DOPE

A

Request for info on indicated or closest GROUP in BRAA format

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2
Q

CLEAN

A

No sensor information on group of interest

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3
Q

Commit

A

Intercept the group(s) of interest

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4
Q

CONTACT

A

Sensor info at the stated position

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5
Q

DECLARE

A

Inquiry as to the ID of specified track, target or correlated group

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6
Q

ENGAGE

A

A fire control order used to direct weapons systems to fire on a desig tgt

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7
Q

FADED

A

Sensor data is lost on group/contact

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8
Q

GIMBAL

A

Sensor tgt is approaching azimuth or elevation tracking limits

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9
Q

LOCKED

A

Radar lock on

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10
Q

MELD

A

Bias radar coverage IAW briefed parameters

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11
Q

NAILS

A

RWR indication of AI radar in search

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12
Q

NAKED

A

No RWR indications

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13
Q

PICTURE

A

A request to provide air info pertinent to the mission, in a bullseye format (unless otherwise briefed)

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14
Q

SPIKE

A

RWR indication of an AI threat in track or launch

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15
Q

UNABLE

A

Cannot comply as requested or directed

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16
Q

BOGEY

A

Air CONTACT whose identity is unknown

17
Q

BANDIT

A

Positively ID’d as enemy IAW theatre ID criteria. The term does not imply direction or authority to engage.

18
Q

HOSTILE

A

A contact ID’d as enemy upon which clearance to fire is authorised IAW theatre ROE

19
Q

IDENTIFY

A

If Tac C2 declares a contact ‘Bogey’ you will be tasked to ID. This will either be flown as a stern VID or offensive VID IAW sortie brief.
If you perform a VID ans subsequently identify the aircraft as ‘Hostile’ you will automatically be cleared to engage the enemy

20
Q

ENGAGE

A

If Tac C2 declares a contact ‘HOSTILE’ they will task you to engage

21
Q

What can cause upgrade of a BANDIT to a HOSTILE?

A

If a BANDIT demonstrates HOSTILE ACTS or INTENT they will upgrade to HOSTILE

22
Q

Initial radar setup

A

50nm / SOF 15s / Notch filter ON

23
Q

Sensim Config

A

Roll bar - ON
Aspect - Tail
RWR brg - ON
Prob Guid - OFF

24
Q

RADAR format setup

A

80nm scale
70/70 azimuth
2 bar scan
0 elev

25
Q

CAP/ intercept parameter

A

CAP - 0.6M, turns FP, level, G to hold 0.6M
Intercepts - 0.7M, turns FP, CF, LB. May bleed below 0.7, regain on RO

26
Q

SOP sanctuaries

A

ML:
Blues 0-4s / Red 5-9s

LL
Blue 2-4k AGL Red sfc-1k AGL