6. Creating value: Product Flashcards

1
Q

What is a product?

A

A product is a market offering created to bring value and satisfy a customer need or want.

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2
Q

How does a product work?

A

Companies have an idea of their product but a product is anything the customer deems it to be.

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3
Q

What is an example of the distinction of a product?

A
  • Product categories (e.g video game consoles)
  • Product forms (e.g home video game consoles)
  • Brands (e.g Nintendo Switch)
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4
Q

What are the 3 levels of product?

A

The core layer
- The benefits that the product brings to a customer

The actual/expected layer
- Tangible attributes
- Quantifiable and measurable
- Performance characteristic - the comfort level of a sneaker
- Intangible attributes
- Subjective
- Opinion based

The augmented/extended
- The way the product differentiates itself after the core features have been met
- e.g warranty

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5
Q

What are the consumer goods classification?

A

Convenience products
- Cheap, convenient and available products that are frequently purchased - toilet paper

Shopping products
- Products that inspire buyer to research and compare - phones, computers

Specialty products
- High involvement purchases with extended customer journey
- limited product - wedding

Unsought products
- Buyers are unaware of product and its benefits such as charity donations

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6
Q

What is the definition of product life cycle?

A

It is the stages that a product goes through from the time it is created and taken off the market

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7
Q

What are the stages of the product life cycle?

A
  • Product development
  • Introduction
  • Growth
  • Maturity
  • Decline
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8
Q

What determines the duration of product life cycle?

A
  • The competition
  • Consumer behaviour
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9
Q

What are the common features of the introduction stage?

A
  • New innovative product
  • Price - premium
  • Distribution - selective outlets with full service available
  • Promotion - building awareness and product trial
  • Sales - low
  • Costs - high cost per customer, and Negative profits
  • Customers -innovators, few competitors
  • Business aim - awareness
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10
Q

What are the common features of the growth stage?

A
  • Product - improve quality, style, features
    • maintain consumer appeal
    • has extended products
  • Price - stable price, lower to penetrate and increase market share
  • Distribution - increased outlets (intensive)
  • Promotion - shift from awareness to comparing and convincing consumer to make repeat purchases
  • Sales - rapidly rising
  • Costs - average, profits rising
  • Customers - early adopters, competitors growing
  • Business aims - market share
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11
Q

What are the common features of the maturity stage?

A
  • Product - diversify product usage
    • new models, colours, accessories
    • find market niches
  • Price - low prices, value bundles to beat competitors
  • Distribution - increased intensive efforts to sell to as many people as possible
  • Promotion - concentrate on product positioning and brand image
    • convincing consumers to switch brands
  • Sales - peak
  • Costs - low per customer, Profits - High
  • Customers - middle majority, competitors - stable
  • Business aim - customer retention
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12
Q

What are the common features of the decline stage?

A

Product - maintain a basic product
- Cut unprofitable segments
- Possibly withdrawn

Price - maintain or lower to sell off stock

Distribution - selective location to phase out product

Promotion - decrease but still enough to retain most loyal customers

Sales - declining

Costs - low, Profits - declining

Customers - laggards, competitors - declining number

Business aim - transition

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13
Q

What is the definition of diffusion?

A

Diffusion is how an innovation spreads in the market

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14
Q

What is the definition of adoption?

A
  • Adoption is the series of stages, a customer undergoes from first hearing about it to obtaining the product
  • The rate of adoption is the relative speed which participants adopt an innovation
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15
Q

Describe the innovator type of adopters?

A

Innovators
- Willing to take risks

- Have the highest social status, financially liquid

- High risk tolerance

- Customers that are well versed in the industry (MKBHD)
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16
Q

Describe the early adopters type of adopters

A

Early adopters
- Highest degree of opinion leadership

- High social status, financially liquid

- Advanced education, socially forward

- More discreet in adoption choices

- Celebrities to promote the product
17
Q

Describe the early majority type of adopters

A
  • Early majority
    • Adopt after some time
    • Above average social status, have contact with early adopters (interacted with them)
    • Rarely has position of opinion leaders
    • Regular people
18
Q

What are the factors influencing the rate of diffusion?

A
  • Relative advantage
    • How superior the product is compared to others
  • Compatibility
    • How the product fits with the customers’ values and experiences
  • Complexity
    • How difficult is the innovation?
  • Divisibility/trialability
    • ease of trial/experiment with the innovation
  • Communicability/observability
    • the extent that an innovation is visible to others
19
Q

What are the objectives of a new product development?

A
  • Minimise time to market (cycle time)
    • Obtain first mover advantage
    • Prioritise costs of development over life of the product
    • Increase chance of being accepted
20
Q

What are the cons of new product development?

A
  • High cost of initial R & D
  • Potential cost of failure
21
Q

What is the definition of co-creation?

A

Co-creation is working with another stakeholder in order to create a product

22
Q

What are the benefits of involving customers?

A
  • Perceived switching costs
  • Tolerance of service failure
  • Service innovations
23
Q

What is not co-creation?

A
  • A simple customisation of what we already prove
  • ‘Staged’ involvement around a fixed offering (e.g Disneyland performance)
  • A straight transfer or outsourcing of responsibility to clients (e.g IKEA)