6-10 Flashcards
A change in behavior because of an experience
Learning
The three types of learning
Classical and Operant conditioning, and Observational Learning
Occurs when we come to associate two stimuli with each other
Classical Conditioning
Learning through consequences
Operant Conditioning
Learning through an observation
Modeling/Observational Learning
Types of Stimuli in Classical Conditioning
Unconditioned & Conditioned response and stimuli
A natural response to something (the dog seeing food)
Unconditioned stimulus
A natural response to the stimulus (the dog salivating at the food)
unconditioned response
A stimulus paired with another (the bell)
Conditioned stimulus
A response associated with the learned stimulus
Conditioned response (salivating to the bell)
A child was brought to a laboratory by John Watson. He was tested through Pavlova’s Conditioning and Learning methods with rats and the conditioned response of ‘fear’. Who was this?
Little Albert
How do you remedy a Conditioned Response?
Present the Unconditioned stimulus without the Conditioned stimulus over time.
What process is listed? - Fearfulness, the first period of extinction, spontaneous recovery, the second period of extinction. -
Period of Extinction
When you relate the Conditioned stimulus and response with other things similar (Albert relating cotton to the white mouse)
Generalization
Things that don’t trigger a Conditioned Response due to a lack of similarity to the Conditioned Stimuli
Discrimination
When Conditioned Stimuli and Unconditioned Stimuli are combined, what happens?
Conditioned Response (Taste Aversion)
An irrational fear of something
Phobia
When one associates a behavior with an outcome (reinforcement/punishment)
Instrumental Conditioning
Positive Reinforcement
A behavior adds a positive stimulus (good grads –> money)
Negative Reinforcement
When a behavior removes an aversive stimulus (good grads –> no chores)
Positive Punishment
When a behavior adds an aversive stimulus (bad behavior –> more chores)
Negative Punishment
When a behavior removes a desired stimulus (bad behavior –> no phone)
Reinforcement all of the time
Continuous reinforcement
Reinforcement some of the time
Partial reinforcement
Reinforcement after specific number of responses is made (time doesn’t matter) (punch cards)
Fixed Ratio
Reinforcement after specific amounts of time pass (Paychecks)
Fixed Interval
different outcomes for the input effort (slot machines)
Variable Ratio
Reinforcement given after varying amounts of time (fishing)
Variable Interval
The intensity varies, and you have to enforce it right after the behavior. Consistency matters, and should be paired with reinforcement after the good behavior happens.
Properties of Punishment
Encoding, Storage, and Retrieval
Memory Functions
The recollection of a past event
Memory
Memories that are kept for short periods of time and based on sight and hearing. This lasts for a fraction of a second or goes to short-term memory. Active thought.
Sensory Store
Holds immediate experiences that are about 15-30 seconds, and can hold 5-9 things at once
Short-Term Memory
Not permanent, and can be lost over the years. Limitless in its capacity in relation to time. Can be Acessable or Available.
Long-Term Memory
Available VS Acessable Long-Term Memories
Available memories are what you have in your storage, and Accessible memories are what you can access and/or remember clearly.
Memories you are consciously aware of
Explicit Memories