4-6 Flashcards

1
Q

Long shot

A

Includes entire person and background, subject seems smaller . Variations are extreme and medium. Shot of person from knees up or subject is slightly smaller than a medium shot

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2
Q

Medium shot

A

Shot of person from waist up or where the scale of subject is moderate size

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3
Q

Canted shot

A

Made from tilting camera at an angle on a subject

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4
Q

off-screen space

A

space in a scene that the audience cannot see but knows to contain someone or something of importance to the story

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5
Q

tracking shot

A

produced by a camera that moves smoothly alongside, behind, or ahead of action

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6
Q

long take

A

single continuous shot of unusually long duration

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7
Q

subjective point of view shot

A

shot that simulates what a character sees

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8
Q

pan

A

lateral camera movement along an imaginary horizontal axis

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9
Q

tilt

A

upward camera movement along an imaginary vertical axis

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10
Q

deep focus

A

defines a shot where both the foreground and background planes are in sharp focus

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11
Q

racking focus

A

a shot where the focus shifts among foreground, middle ground, and/or background planes.

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12
Q

speed of motion (what exactly does a cinematographer do?)

A

slow, fast, and stop-motion are the arsenal of the filmmaker to alter the look of the film.

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13
Q

cut

A

place where one shot ends and another begins; a direct transition from one shot to the next.

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14
Q

graphic match

A

(cut on form) a way of connecting two or more shots through repeated shapes or patterns.

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15
Q

nondiegetic insert

A

an image inserted into a scene that comes from outside the world of the story

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16
Q

overlapping editing

A

the repeated presentation of a plot event, expanding its on-screen duration and underscoring its significance

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17
Q

elliptical editing

A

allows an action to consume less screen time by transitioning between shots that suggests a passage of time

18
Q

montage sequence

A

series of brief shots that summarizes a section of the story

19
Q

fade

A

transitional device in which a shot slowly darkens and disappears (fade-out) or lightens and appears (fade-in).

20
Q

dissolve

A

transitional device in which one shot disappears as another appears.

21
Q

screen direction

A

directional relationships in a scene determined by the position of characters and objects by direction of their movements and eyeline matches

22
Q

iris

A

transitional device in which the image contracts or expands within a small circle

23
Q

wipe

A

transitional device where one image appears to be pushed aside b\y the next

24
Q

establishing shot

A

(master shot) shot that orients the audience for the scene that follows

25
shot/reverse shot
editing pattern that cuts between two characters in conversation
26
eyeline match
editing pattern that cuts between a character looking and the object of his or her gaze
27
crosscutting
process of cutting back and forth between two or more parallel actions, also known as parallel editing
28
jump cut
cut that seems to suggest a glitch or skip in the film
29
diegetic sound
sound originating from the within the story
30
nondiegetic sound
music, words, or effects from outside the story world that shapes our experiences of the film but does not come from within
31
sound bridge
sound that connects two scenes. could be a sound that carries over from one scene to the next or a sound from. the second scene that's heard before the first scene ends
32
non-simultaneous sound
sounds from the past or the future within the story world
33
internal diegetic sound
character's thoughts and memories, heard but not spoken aloud
34
line reading
(line delivery) the way in which an actor says the words from the script
35
score
nondiegetic musical accompaniment written specifically for a film
36
fourth wall
imaginary wall or barrier between the audience and the characters that creates the illusion of a separate story would.
37
dubbing
process of rerecording dialogue and synchronizing it with shots; looping
38
voice-over narration
lines are spoken by a narrator that are non-diegetic
39
musical motif
a brief and recurring pattern of notes
40
foley artist
member of the sound design team who creates sounds in a studio using various props
41
sound cue
musical theme or sound effect that signals the arrival of a character or the performance of an action