3650 midterm 1 Flashcards

1
Q

biomechanics is the interaction of 3&1 which allows us to

A

anatomy
physiology
behaviour of living things - what kind of load it can take
and engineering
detailed quantitative modeling to figure to the mechanical behaviour of biology and soft tissue

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2
Q

engineering

A

principles of physics applied to matter

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3
Q

model (3)

A

accurate representation with reduced validity (scale back extrememe characteristics)
detailed specs for critical parameters
logical simplification of additional parameters

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4
Q

observe and model behaviors of (3)

A

biology and tissues - dysfunction

  • suportive motion and reinforce proprioceptive information
  • location and purpose
  • compare different treatments
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5
Q

change of situation leads to

A

change of behaviour

time and behaviour based observations

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6
Q

2 types of timing in Tinburgens behavioural problems

A

current and historical

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7
Q

2 types of benefits In Tinburgens behavioural problems

A

proximate vs ultimate

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8
Q

current proximate

A

causation - what makes the change, instantaneous (hormone)

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9
Q

current ultimate

A

function - after dysfunction (what does it give you)

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10
Q

historical proximate

A

development - after degeneration (change over generation)

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11
Q

historical ultimate

A

evolution (over several generations)

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12
Q

attitude towards models

A

simple is complex enough

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13
Q

qualitative measurement

A

usual observation of anatomy and phy behaving

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14
Q

quantitative measurement

A

made from a record of ana and phys behaving

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15
Q

qualitative biomechanics model

A

causative progressive - factors produce results (skill)

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16
Q

2 rules for identifying factors which cause results

A
  1. factors should be mechanical quantities - position, direction, velocity, mass, resistance, impact
  2. factors should be completely constructed from lowe factors
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17
Q

forces produced

A

angular velocity - linear velocity - momentum - initial horizontal - ball displacement

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18
Q

to complete a model you need

A

some simplification and limitations

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19
Q

2 factors that affects the skill of your activity

A

low level skill

pathological activity

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20
Q

qualitative biomechanics model to see whats working and what isnt

A

chronological progression - how you would learn a skill - decrease in factors

  • antecedent - behaviour - consequence
  • why - quality vs quantity - ecological full or half behaviour - hitting vs targeting
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21
Q

body reference system is

A

egocentric - focused on behaviour

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22
Q

world reference system is

A

cartesian coordinates

- non linear movements by their linear/time based(referenced) components

23
Q

a video from a fixed camera can be a

A

allocentric stack of pictures from a camera

24
Q

vesalis fabrica

A

the body is a set of anatomical systems

25
originally it was thought that muscles were
weak, achieve mechanical advantage and produced movement by the long lever of bones - draw diagram
26
borelli
combined anatomical studies with mechanical models to show that muscle forces were large - more than the load and joint forces were even larger - 3 diagrams
27
representation of physical parameters
fully represented through magnitude and direction | ex: displacement, force, pressure, velocity
28
4 components of velocity
magnitude, direction, point of application, line of action
29
distance
scalar factor - completely described by a single numerical value
30
summing scalars
addition - same line of action
31
displacement
vector - numerical value and direction (global point of application and line of action
32
adding vectors
tip to tail
33
when the line of action is not in desired direction of movement
force is wasted and overloading
34
parallelogram
same theta is contained by parallel vertical lines
35
what part of the brain does vector addition of tip to tail
fornix - mouse and its secretive investigation - when they receive reward they run along resultant to home cage because it is the fastest route
36
vectors not at right angles
VM and VL acting on patella and patellar tendon | - COSINE LAW - R^2=M^2+L^2-2MLcos(beta(angle in between))
37
componenet at right angels
2 perpendicular components using principles at right angle
38
Fy (5)
(H)(sin(theta)) length away from point of rotation perpendicular to midline of segment passing through point of rotation rotate the segment about point of rotation rotary force provides moment/torqye
39
Fx
(H)(cos(theta)) length away from point of rotation parallel to midline of segment passing through point of rotation stabilizing force/dislocating force
40
diff forces on the body
shear compression tension
41
body
solid object with a multidimensional volume hthat contains a stable amount of matter - simple geometric shapes for rep
42
state
condition matter is in
43
state of motion
movement condition that matter is in
44
uniform velocity
constant velocity (speed and direction) - linear uniform motion, every piece of matter moving at the same direction
45
0 velocity
at rest
46
can you have constant angular velocity?
yes
47
length
quantity for any dimenstion of a body and linear displacement of that body in space (m)
48
mass
quantity of matter in a body - unit is kg
49
weight
gravitational force exerted on the mass of a body | mg(N) ( kgm^2)
50
g
acceleration due to gravity
51
forces
push/pull that tends to alter the motion state of a body (N)
52
3 types of forces
gravitational mechanical frictional
53
biomechanics is concerned with
how matter behaves and how it applies to living things
54
What allows us to study living things?
biomechanical applicaltion of physics, specific to particles and systems