3 Flashcards
Spinal card organization
Spinal cord has the white matter on the outside while the gray matter is located inside.
The cell body of the sensory/afferent neuron is on the dorsal root ganglion which is located outside of the CNS.
Sensory information comes to the spinal cord from the dorsal root (posterior root) and it leaves from the ventral root (anterior root).
There is a posterior horn (towards the back and narrow) and an anterior horn (towards the front)
What connects the left and right side of the spinal cord is gray commissure.
Three major sensory tracks
- Posterior column tract (dorsal column medial lemniscus DCML)
- Spinothalamic tract
- Spinocerebellar tract
Chains of neurons
- First order neuron: Delivers sensation to CNS, their cell body is in the dorsal or cranial root ganglion
- Second order neuron: An interneuron with the cell body in the spinal cord or brain
- Third order neuron: Transmits information from the thalamus to the cerebral cortex
Sensory tract organization
- Sensory modality: Fine touch sensations are carried in one sensory tract
- Somatotopic: Ascending tracts are arranged according to the site of origin
- Medial lateral rule: Sensory neurons that enter a lower level of the spinal cord are more medial within the spinal cord. Sensory neurons that enter at a higher level of the spinal cord are more lateral within the spinal cord.
Brain mapping-homunculus
A cortical homunculus is a distorted representation of the human body, based on a neurological map of the areas and proportions of the human brain dedicated to processing motor functions, or sensory functions for different parts of the body.
The biggest areas of the brain dedicated to somatosensory and motor learning are in the hands and face.
Gray commissure
It is what connects the left and right side of the spinal cord
SAME DAVE
sensory afferent
motor efferent
dorsal afferent
ventral efferent
Posterior column tract (dorsal column medial lemniscus DCML)
Transmits proprioception, fine touch, pressure, vibration to primary sensory cortex on opposite side of stimulus.
Spinothalamic tract
Transmits pain and temperature sensations to the thalamus and then to the sensory cortex on opposite side of the stimulus
Spinocerebellar tract
Transmits proprioception sensations to the cerebellum on same side of the stimulus.
Brodmann areas
Primary motor cortex (4)
Primary somatosensory cortex (1,2 & 3)
Visual information- Posterior parietal cortex (7 & 5) Once the visual information is sent to the occipital lobe, it then splits into dorsal and ventral stream. The posterior parental lobe (Dorsal stream) is used as a secondary processing area of visual information.
Signal detection theory
Is the ability to differentiate between a signal/stimulus and a random pattern that distracts us from the information.
concerned with the accuracy of responses
not under time pressure but less than 100% accuracy
un paced task
Perceptual sensitivity D
Is the distance between the two means.
The larger the Perceptual sensitivity, the easier it is to differentiate between the two. There is going to be more correct decisions (hit and correct negative) and less errors (false alarm and miss).
The smaller the Perceptual sensitivity, the harder it is to differentiate between the two. There is going to be more errors (miss and false alarm) and less correct decisions (hit and correct negative).
- important to note that errors and correct decisions are related to one another.
- In order to do a task better, the perceptual sensitivity needs to be larger (the difference between the means need to be large).
Changes in D are due to environmental factors or individual differences
Observer criterion B
The cutoff criterion can move right or left on the sensation axis and reflects the position of the cutoff axis
The position of the cutoff is determined by the performer and depends on his expectancies and the rewards and penalties in the situation
Perceptual performance depends on
- Perceptual sensitivity of the performer
2. Expectancies about the performer and the rewards and penalties inherent in the situation
Novice vs expert drives
- Novice drivers require a higher level of danger to be present before they are willing to respond to a hazardous situation
- No differences were shown in the sensitivity perception of hazardous situations
- For experts, this leads to the adoption of lax criterion, even though this means an increase in false alarms
Novices
hits: 50%
false alarms: 16%
Experts
hits: 84%
false alrams: 50%
Discriminatory reaction time
concerned with time to respond with accuracy constant
100% accuracy if given sufficient time to response
forced paced task
It is the time it takes for a person to discriminate between two things.
The more alike the stimuli, the longer the DRT.
The easier the stimuli, the faster the DRT.
Crossman’s confusion function
The law relating DRT (Discriminatory reaction time) to the degrees of discriminately of two stimuli.
It is basically a law that predicts the reaction time which is based on the similarity of two stimuli.
1. They need to be presented simultaneously
2. Can be measured along a physical dimension in terms of discriminability differences
Pattern recognition
- Recognition of complex patterns relevant to a sport, differentiates skilled and unskilled athletes
- Fundamental perceptual abilities cannot explain skill differences
- Pattern recognition is critical for the success of skilled performers
Pattern recognition can be improved through perceptual learning
Static and dynamic visual acuity
Static visual acuity is not related to performance is at least normal, but below average it may be a limiting factor
Dynamic visual acuity: There is a 0.3-0.4 correlation between dynamic visual acuity and performance but this is a very moderate relationship. However, dynamic visual acuity is still more important compared to static visual acuity in relation to performance.
SVA and DVA relate to innate abilities.
Optical flow field
It is the expansion, contraction or regular movement of all the stimuli in the field of view.
Time to contact (tau)
Cues associated with timing information about moving objects are crucial to a variety of activities
Timing information is needed to know when contact will occur
- Subjects could discriminate a time to contact difference of 150 ms with 90% accuracy
Tau
Tau is the time to contact or time to collision between object and the observer and it is specified by the
size of image (on retina)/velocity of expansion of image (on retina)
Tau y (time until ball hits the ground)/Tau x (time until ball hits eyeballs)
- If the ratio is 1, then the ball intersects the eye
- if the ratio is more than 1, then the ball will land behind the fielder
- If the ratio is less than 1, then the ball will land in front of the fielder
Decision making
This is a stage in the information processing model in which a response has to be selected.
It is between perception and the effector mechanism.
The decision making stage is still dealing with reaction time and not movement time.
Brain regions involved in decision making
- prefrontal cortex
- Striatum (Basal ganglion)
- pre motor cortex
Prefrontal cortex
The prefrontal cortex not only shows increased activity during decisions requiring self control, but during all decision making processes.
It is split between behavioural control and decision making
the neural interactions bw the dorsolateral and ventromedial prefrontal cortex not only play a central role when a person needs to decide between options during goal directed behaviour but also active during flexible decision making
Striatum (basal ganglion)
- It is part of the basal ganglia (which makes up the inner core of the brain) and processes both decision making and subsequent actions.
- There are two parts to it: putamen and caudate nucleus (head, body and tail) So putamen and caudate with its three parts make up the striatum
- Involved in reward based decision making, like eating food, drugs and etc
Premotor cortex
- it is part of the brodmann area 6
- It is an area of motor cortex lying in the frontal lobe, just anterior to the primary motor cortex. it is involved in planning of movements but also has other unknown functions.
- The premotor cortex decides what actions are desired, while the motor cortex decides how the actions are supposed to be carried
- Receives multiple sensory inputs, particularly visual, used to guide movements
- Influenced by cerebellum via thalamus
selecting movements based upon sensory cues, from a repertoire of possible movements.
damage impairs ability to plan strategies
input from posterior parietal cortex
not well understood
Supplementary motor area
- It is internally movements (self motivated)
- They are learned sequences like typing
- Associated with bimanual control
- Influences by basal ganglia via thalamus
planing of complex and 2 handed moves
coordinates posture
Summary
- prefrontal cortex plans
- premotor cortex sequences
- motor cortex executes
Choice reaction time
Is based on the idea that the number of stimuli and the responses that are based on the stimuli will affect your reaction time.
The more choices you are presented with, the slower your choice reaction time.
For an unskilled player, RT will be about 150 msec greater than simple reaction time. Now this is reduced or disappears for a skilled player.
Hick Hyman law
x: log 2 n
where n is the number of stimulus-response
The trained person will have a smaller slope and that is due to their training. A smaller slope indicates that they have a faster choice reaction time.
In this case, we are manipulating the choices we have.
The reason our slope decreases is because of practice, and so we bypass that limited information processing capacity that we have and instead we use the long term memory which is way faster.
Stimulus response compatibility
is though of as indicating degrees of practice on a particular configuration compared to another.
The higher the compatibility, the more the configuration has been practiced in our daily lives
- Stroop test is an example of S-R compatibility
psychological refractory period
psychological refractory period is the reason why faking works and why distraction is not good.
- Stimulus onset asynchrony (SOA) is the delay between stimulus 1 and stimulus 2.
- Slack is the delay of information processing when stimulus 2 is presented.
- If an action begins in response to a stimulus, then there is a delay of at least 100 msec in addition to the normal reaction time to respond to a second stimulus and this is only true if the second stimulus is presented within 50-200 msec after the first stimulus.
anticipation
Is using learned cues to predict future events.
It is critical for success in open skills
Effector mechanism
This is the third stage of the information processing model.
The task of the effector mechanism is to organize motor system for the desired movements.