2nd PPT Flashcards

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1
Q

Genetics, environmental influences, parenting styles, friends, teachers, schools, and the culture at large

A

influences on development

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2
Q

The early years are critical, because this is the period in life when the brain develops most rapidly and has a high capacity for change, and the foundation is laid for health and wellbeing throughout life.

World Health Organization

A

CHILD DEVELOPMENT

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3
Q

specific areas of a child’s developmental progress and growth. Each child develops at their own pace, and many factors, including age, genetics, and the environment can affect how and when a child develops.

A

Developmental domains

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4
Q

involves growth and changes in the body and brain, the senses, motor skills, and health and wellness.

A

Physical development

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5
Q

involves learning, attention, memory, language, thinking, reasoning, and creativity.

A

Cognitive development

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6
Q

involves emotions, personality, and social relationships.

A

Psychosocial development

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7
Q

explores how we change and grow from conception to death.

A

Lifespan development

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8
Q

identified seven (7) key principles of a life-span developmental approach

A

Paul B. Baltes (1936-2006) and his colleagues

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9
Q

a lifelong process of change. Each period of the life span is affected by what happened before and will affect what is to come. Each period has unique characteristics and value. No period is more or less important than any other.

A
  1. Development is lifelong.
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10
Q

It occurs along multiple interacting dimensions-biological, psychological, and social- each of which may develop at varying rates.

A
  1. Development is multidimensional.
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11
Q

As people gain in one area, they may lose in another, sometimes at the same time. Children grow mostly in one direction up both in size and in abilities. Then the balance gradually shifts. Adolescents typically gain in physical abilities, but their facility in learning a new language typically declines.

Some abilities, such as vocabulary, often continue to increase throughout most of adulthood; others, such as the ability to solve unfamiliar problems, may diminish; but some new attributes, such as wisdom, may increase with age.

A
  1. Development is multidirectional.
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12
Q

The process of development is influenced by both biology and culture, but the balance between these influences changes.

Biological abilities, such as sensory acuity and muscular strength and coordination, weaken with age, but cultural supports, such as education, relationships, and technologically age-friendly environments, may help compensate.

A
  1. Relative influences of biology and culture shift over the life span.
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13
Q

Individuals choose to invest their resources of time. energy, talent, money, and social support in varying ways.

Resources may be used for growth (for example, learning to play an instrument or improving one’s skill), for maintenance or recovery (practicing to maintain or regain
proficiency), or for dealing with loss when maintenance and recovery are not possible.

In childhood and young adulthood, the bulk of resources typically goes to growth; in old age, to regulation of loss. In midlife, the allocation is more evenly balanced among the three functions.

A
  1. Development involves changing resource allocations.
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14
Q

Many abilities, such as memory, strength, and endurance, can be improved significantly with training and practice, even late in life. However, even in children, plasticity has limits that depend in part on the various influences on development. One of the tasks of developmental research is to discover to what extent particular kinds of development can be modified at various ages.

A
  1. Development shows plasticity.
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15
Q

Each person develops within multiple contexts- circumstances or conditions defined in part by maturation and in part by time and place.

Human beings not only influence but also are influenced by their historical-cultural context. Developmental scientists have found significant cohort differences, for example, in intellectual functioning, in women’s midlife emotional development, and in the flexibility of personality in old age.

A
  1. Development is influenced by the historical and cultural context
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16
Q

Five major perspectives

A

(1) Psychoanalytic-which focuses on unconscious emotions and drives;

(2) Learning - which studies observable behavior;

(3) Cognitive - which analyzes thought processes

(4) Contextual-which emphasizes the impact of the historical, social, and cultural context; and

(5) Evolutionary/Sociobiological - which considers evolutionary and biological underpinnings of behavior.

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17
Q

proposed that humans were born with a series of innate, biologically based drives such as hunger, sex, and aggression.

He thought people were motivated to satisfy their urges, and that much of development involved learning how to do so in socially acceptable.

A

Freud

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18
Q

believed that early experiences shaped later functioning, and he drew attention to childhood as an important precursor to adult behavior.

A

Freud

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19
Q

believed that people are born with biological drives that must be redirected to make it possible to live in society.

A

Sigmund Freud: Psychosexual Development

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20
Q

Baby’s chief source of pleasure involves mouth-oriented activ ities (sucking and feeding)

A

Psychosexual Stages (Freud)
Oral (birth to 12-18 months)

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21
Q

Child derives sensual gratification from withholding and expelling feces. Zone of gratification is anal region, and toilet training is important activity.

A

Psychosexual Stages (Freud)
Anal (12-18 months to 3 years)

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22
Q

Child becomes attached to parent of the other sex and later identifies with same-sex parent. Superego develops. Zone of gratification shifts to genital region

A

Psychosexual Stages (Freud)
Phallic (3 to 6 years)

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23
Q

Time of relative calm between more turbulent stages

A

Psychosexual Stages (Freud)
Latency 6 years to puberty

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24
Q

Reemergence of sexual impulses of phallic stage, channeled into mature adult sexuality.

A

Psychosexual Stages (Freud)
Genital puberty through adulthood

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25
Q

Baby develops sense of whether world is a good and safe place. Virtue: hope

A

Psychosocial Stages (Erikson)
Basic trust versus mistrust (birth to 12-18 months)

26
Q

Child develops a balance of independence and self- sufficiency over shame and doubt Virtuer will

A

Psychosocial Stages (Erikson)
Autonomy versus shame and doubt (12-18 months to 3 years)

27
Q

Child develops initiative when trying out new activities and is not over whelmed by gullt. Virtue: purpose.

A

Psychosocial Stages (Erikson)
Initiative versus guilt (3 to 6 years)

28
Q

Child must leam skills of the culture or face feelings of incompetence. Virtue: skill

A

Psychosocial Stages (Erikson)
Industry versus inferiority (6 years to puberty)

29
Q

Adolescent must determine own sense of self (“Who am I? or experience confusion about roles. Virtue: fidelity

A

Psychosocial Stages (Erikson)
Identity versus identity confusion (puberty to young adulthood)

30
Q

Person seeks to make commitments to others, if unsuccessful, may suffer from solation and self-absorption, Virtue: love

A

Psychosocial Stages (Erikson)
Intimacy versus isolation (young adulthood)

31
Q

Mature adult is concerned with establishing and guiding the next generation or else feels personal impoverishment Virtue: care.

A

Psychosocial Stages (Erikson)
Generativity venius stagnation (middle adulthood)

32
Q

Older adult achieves acceptance of own life, allowing acceptance of death, or else despots over inability to relive life. Virtue wisdom.

A

Psychosocial Stages (Erikson)
Integrity versus despair (late adulthood)

33
Q

Infant gradually becomes able to organize activities in relation to the environment through sensory and motor activity.

A

Cognitive Stages (Piaget)
Sensorimotor (birth to 2 years).

34
Q

Child develops a representational system and uses symbols to represent people, places, and events. Language and imaginative play are Important manifestations of this stage. Thinking is still not logical.

A

Cognitive Stages (Piaget)
Preoperational (2 to 7 years)

35
Q

Child can solve problems logically if they are focused on the here and now but cannot think abstractly.

A

Cognitive Stages (Piaget)
Concrete operations (7 to 11 years)

36
Q

Person can think abstractly, deal with hypothetical situations, and think about possibilities.

A

Cognitive Stages (Piaget)
Formal operations (11 years through adulthood)

37
Q

modified and extended Freudian theory by emphasizing the influence of society on the developing personality.

A

Erik Erikson: Psychosocial Development

38
Q

The learning perspective maintains that development results from learning, a long lasting change in behavior based on experience or adaptation to the environment. Learning theorists seek to discover objective laws that govern changes in observable behavior and see development as continuous

A

PERSPECTIVE 2: LEARNING

39
Q

Two important learning theories are _____________________

A

behaviorism and social learning theory.

40
Q

Behaviorists consider development as ______________. They hold that human beings at all ages learn about the world the same way other organisms do: by reacting to conditions or aspects of their environment that they find pleasing, painful, or threatening.

A

reactive and continuous.

41
Q

Two kinds of associative learning

A
  1. classical conditioning and
  2. operant conditioning.
42
Q

devised experiments in which dogs learned to salivate at the sound of a bell that rang at feeding time.

A

Ivan Pavlov

43
Q

a learning procedure that happens through the relationship between an environmental stimulus and a normally happening stimulus.

A

Classical conditioning

44
Q

a type of unconscious or automatic learning. This learning process creates a conditioned response through associations between an unconditioned stimulus and a neutral stimulus.

A

Classical conditioning

45
Q

a stimulus or trigger that leads to an automatic response.

A

Unconditioned Stimulus

46
Q

a stimulus that doesn’t initially trigger a response on its own.

A

Neutral Stimulus

47
Q

a stimulus that was once neutral (didn’t trigger a response) but now leads to a response.

A

Conditioned Stimulus

48
Q

an automatic response or a response that occurs without thought when an unconditioned stimulus is present.

A

Unconditioned Response

49
Q

a learned response or a response that is created where no response existed before.

A

Conditioned Response

50
Q

Principles of Classical conditioning

A

Acquisition

Extinction

Spontaneous Recovery

Stimulus Generalization

Discrimination

51
Q

the initial stage of learning, when a response is first established and gradually strengthened.

A
  1. Acquisition
52
Q

the occurrences of a conditioned response decrease or disappear.

A
  1. Extinction
53
Q

Sometimes a learned response can suddenly reemerge, even after a period of extinction.

A
  1. Spontaneous Recovery
54
Q

the tendency for a conditioned stimulus to evoke similar responses after the response has been conditioned.

A
  1. Generalization
55
Q

the ability to differentiate between a conditioned stimulus and other stimuli that have not been paired with an unconditioned stimulus.

A
  1. Discrimination
56
Q

John B. Watson’s experiment with Little Albert is an example of the

A

fear response

57
Q

originally developed the “Law of Effect” in 1898. This is the concept that a behavior is more likely to be repeated if it’s associated with a sense of satisfaction.

A

Edward Thorndike

58
Q

expanded upon Thorndike’s theory. He coined the term “operant conditioning” and wrote about it in his book “Schedules of Reinforcement,” which he co- authored with psychologist Charles B. Ferster.

A

Burrhus Frederic Skinner (B.F. Skinner)

59
Q

explains how people and animals develop leamed responses through the repetition of reinforcements and punishments.

A

Operant conditioning

60
Q

when something pleasant or rewarding is given after a specific behavior.

A

Positive Reinforcement

61
Q

an attempt to Increase a specific behavior by removing something that is negative when the behavior is done.

A

Negative reinforcement

62
Q

applying something aversive after a specific behavior to decrease the frequency of that behavior.

A

Punishment